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Dec 25, 2007, 11:24 PM
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HUD & video for XMas


On the first sunny XMas in many years, finally got HUD overlays from the flight recordings. With every flight parameter + video stored on flash, we can simulate a ground station in the dumpy apartment.

It's a painstaking process, rendering the HUD & synchronizing it to the video. Just needs a few hours to capture the OpenGL output over AGP. Times like these make U wish U just wrote it in C using software graphics + YUV overlay. Overlaying on video this way is very fast. May never draw 3D graphics or run this in Windows.

HUD & video for XMas (1 min 39 sec)


Can finally see how bad the AHRS is.

Going through each uBlox model 1 battery at a time.

1 Stationary - no velocity readings
3 Automotive - noisy data
6 Airborne with <2g Acceleration - longer delay
Last edited by Jack Crossfire; Dec 26, 2007 at 01:36 AM.
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