|
|
|
Been testing it out with my son. Overall it's decent.
Pros:
Cons:
Overall it's fun. If they can make it a bit more configurable, it will be great. |
|
|
|
|
|
|
Flew it for 3 hours and overall probably the best one out there. It was very easy to hook up my remote and the graphics are great. With full 1080 res and everything maxed out it was butter smooth.
The layout of everything is very well thought out and easy to figure it out. I liked the help button that told me all of the hot keys to adjust the camera angle and whatnot. Did try to do some close proximity trying to fly in the blue Challenger on the farm map but always ended up in the back seat. Trees look great and so does the tracks and details. Would like to see some smaller quads like 120 to 130 in the Sim and maybe allow us to tune the batteries to 3s or 4s. Would also like to see a playground map for close proximity as well. Gravity seems a little floaty. Tried all of the maps and different settings for the maps and honestly after some setting changes this really is nice and well worth the money. Truly had fun and look forward on flying on it again tomorrow. Bottom line.. 9 out of 10 and now my new favorite. it did take some tweaking to get it to match my stuff but was easy to figure out. Really did a great job guys. |
|
Last edited by Deserteagle; Jun 29, 2016 at 03:28 AM.
|
|
|
|
Thanks for your mini review, we are very glad you like it. We have some changes coming that implement the full airmode from the latest version of beta flight and this also addresses the slightly floaty gravity. We have upped the throttle response fairly significantly in this update which gives it a more locked in feel but also makes the power feel much more like a racing 4S quad in terms of acceleration.
|
|
Last edited by TrexTuning; Jun 29, 2016 at 05:22 AM.
|
|
||
|
Quote:
|
|
|
||
|
|
|
ufoDziner thanks for your feedback ...
In the coming update we now put on the screen the camera angle and field of view values when you change them via the keys. The Krieger power issue you mention is fixed in the update as I mentioned above. The de-register/register issue is very odd and not one we have seen before, one of my team has emailed to diagnose that with you so we can fix it. I will add a button into the new update for a keyboard reset of the race so you can map it - update: this is done and complete for the next update I'll also look into some volume controls and hopefully I can squeeze that in before the coming update is released - update: this is also done and complete for the next update |
|
Last edited by TrexTuning; Jun 29, 2016 at 09:55 AM.
Reason: updating with new info
|
|
|
|
This looks very cool and I'll give it a go as soon as my simulator cable arrived to test it out with my FlySky i6. I currently have FPV Freerider and Liftoff as well so I'll try and compare it.
Edit: This can't be coincidence, today I found this topic and also received my translator cable. Downloading as we speak |
|
Last edited by RadianceNL; Jun 29, 2016 at 11:03 AM.
|
|
|
|
Nice program, but doesn't feel realistic yet - something is wrong with gravity and controls are delayed a bit. Also unable to adjust camera angle and FOV. Keep up the good work!
|
|
|
|
|
|
Camera angle and FOV is adjusted by the keyboard controls .... page up / page down for angle and insert / delete for field of view.
Regarding the controls and gravity. We are about to release an update where we have implemented the latest Airmode from Betaflight, this means we can run the props much slower at low throttle and as such it feels less floaty. Regarding control delay, we increased the motor response by a factor of four in the update. I will post a full update on the changes when they are ready, should only be a day or so. |
|
|
|
|
|
Do the devs fly race quads? It's sort of sounding like they do...?
|
|
|
|
||
|
Quote:
It would be great if it was possible to change gravity strength. Please consider that option. Very nice sim guys, keep it up! Also please add a grid to track editor measure in feet/meters. Add wind |
|
|
Last edited by Wrecking Ball; Jul 07, 2016 at 11:22 AM.
|
|
|
|
|
If you hold down control when moving an object in the track editor then it will move in steps of one metre. That trick also works for rotation if you want to rotate in steps of 15 degrees rather than free format.
On the coming update you won't need a gravity adjustment, it drops plenty fast enough, if you still want it after the update then we will consider it. Regarding do the devs fly racing quads - yes we do! I fly an LS210 with red bottom emax motors (2300kv), BLHeli Oneshot Little Bee ESC, Naze 5 rev 3 controller, Dalprop 5 x 4.5 props running latest BetaFlight. |
|
|
|
|
|
Thanks man, liking that sim very much. I hope you keep updating it and adding new stuff. Uploading some in"game" footage to spread the word about your great work.
|
|
|
Jul 08, 2016, 04:50 AM | |
Leopard power | |
A moderator felt this post violated the following rule: Off Topic Advertisement.
|
|
|
|
|
Great thanks .... lots of new stuff coming, it's in final beta test this week, I'll post up a video of the new stuff soon but the plan is to release after the weekend.
|
|
|