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May 11, 2014, 04:11 PM
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Thread OP
New Product

Parrot Bebop : May the Ar Drone be with you

Hi to everyone,

Some of you may have noticed this already :

Parrot is about to launch (well, last 2014 quarter) their new product.
Seems very interesting
But as for any other product "wich will i swear on my children head revolutionize the market, unbelivable, fantastic, wonderfull, to the moon !!!", lets be careful and take every word with a grain of salt&pepper, at least until further information
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May 11, 2014, 04:26 PM
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Thread OP
Going to list some of the new features (as claimed by Parrot)

* New look (obvisouly)
* styrofoam bumpers for indoor flight (removable at will, like the previous versions)
* Sensors (3-axis accelerometer, gyroscope and magnetometer)
* 1080p/14mp fisheye lens camera
* 180 views, stills and video on will
* Software stabilisation (software gimbal, such as...)
* Around 10-12 minutes fllight time
* Ios/android controlled
* Skycontroller accessory bringing up to 2km range control, a giant antenna and sticks (to avoid the touchscreen suckness, i guess)
* Oculus Rift friendly

No price yet
Release date : fourth quarter
May 12, 2014, 03:44 AM
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Droneguy's Avatar


Appologies it seems I broke some rules I was unaware of
Last edited by Droneguy; May 14, 2014 at 12:25 PM. Reason: Infraction of rules
May 12, 2014, 04:05 AM
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natscape's Avatar
I really hope the Bebop can handle slight to moderate wind.

I had the AR Drone 2.0 before and was really disappointed that I can only fly outdoors when their is very little to no wind. I was already using the outdoor hull and the slightest wind will push the AR Drone 2.0 around like a kite.

Also hoping that the Bebop will not have an integrated motor-ESC assembly like the AR Drone. If you fry a motor or ESC before, you had to shell out USD50 for both.

On the plus side, glad they adopted a direct prop drive approach this time around.
May 12, 2014, 04:25 PM
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Thread OP
And a new hands on
Parrot Bebop Drone hands-on with Oculus Rift (3 min 5 sec)
May 12, 2014, 04:56 PM
Knowledge prevents flyaways
ecks's Avatar
Im a bit shocked at the camera position, the lens will take a direct hit on a front on crash.
May 12, 2014, 08:37 PM
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natscape's Avatar
I think the aim was to keep props out of view that is why the camera is pushed all the way to the front.

Not surprising considering what Parrot did with the AR Drone.
May 12, 2014, 08:42 PM
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CG Photo's Avatar
That is a great location for image quality.
May 12, 2014, 09:53 PM
Always Excel >>>
BenHayat's Avatar
3 years in R&D...
May 12, 2014, 10:45 PM
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Parrot Bebop Drone - Official video (2 min 48 sec)
May 13, 2014, 01:49 AM
Knowledge prevents flyaways
ecks's Avatar
Its absolutely in the easiest place for best video. But the camera is the main point of this machine. Its pretty much useless if the camera is destroyed. I'm guessing there will be a few changes before manufacturing begins.
May 13, 2014, 02:13 AM
KGarrison's Avatar
That is one incredible amount of "meh"
Latest blog entry: DJI Mavic Flight Mode Tests
May 13, 2014, 02:42 AM
WiseDuck's Avatar
Indeed. Proprietary, hard to balance propellers. Single piece body again, so if you have a particularly bad crash you probably have to replace the entire cross like on the old AR.Drone. Vulnerable camera and so on.

At least they use direct-drive motors this time and not the geared motors like on the previous drone. I had to replace shafts and cogs all the time and it was quite noisy.

With that said, it wasn't perfect, but it got me into RC!
May 13, 2014, 02:47 AM
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aerobee's Avatar
They should have done this 2 years ago before DJI, The just took too long to make decision until their market share gone, I mean brushless motor version.

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