Originally Posted by scootrb4
Or do some close and goes .... Closer and closer, eh?
Any way you can get the practice...
I have a big scale airplane, and I wanted to do a demonstration of scale flying for our club airshow, and the only thing I was worried about was the touch and go, because the plane is light and does tend to bounce. So, I must have done a hundred touch and goes one day till I got it right and could do it consistently, then I started doing it wrong, to see if I could recover from various mistakes. You know, come in with the wind behind you, come at an angle, try it at different speeds. The goal was to get the plane to roll for at least ten feet before taking off again.
I think part of the issue is that today's planes take off so fast, people aren't forced to learn to make it track during the transition, when the tail wheel is up, but the plane isn't going fast enough to fly quite yet. For most planes today, that takes maybe half a second, and the plane is in the air so fast you can correct any problems caused by poor ground handling after the take off. Practicing scale take offs and landings will really help you understand that part of the run - try to extend that period, when the tail is flying but the plane isn't. My plane has a nasty torque effect that shows up only during that part, so it's important to practice handling that.