Hunter-Vtail 400&500 by DialFonzo & Bledi - Page 117 - RC Groups
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Dec 19, 2012, 06:32 AM
Suspended Account
Perhaps try some expo on the rudder channel.
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Dec 19, 2012, 07:34 AM
"you'll play to live "
Alwayscrash's Avatar
rcmano, it's not VT or Y6 that make the difference, propulsion config will be the subject, instead.
I'm using this VTAIL QUAD configuration:
/* set rear motors angle */
#define VTAIL4ANGLE 40
/* this will compensate yaw/nick/roll in motor mixer to have perfect YAW/NICK/ROLL rotation on one axis at a time.
/* If you have different motor/props configuration DO NOT activate any of the compensation below
/* It's not possible to calculate the perfect motor mixer in this case because of too many motor/props combination*/
#define VTAIL4YAWCOMP
#define VTAIL4NICKCOMP
#define VTAIL4ROLLCOMP
Also, there're some changes on output.ino also.

You can try the patch here: http://xmltv.free.fr/multiwii/vtail4patch.diff

AC
Last edited by Alwayscrash; Dec 19, 2012 at 10:18 AM.
Dec 19, 2012, 10:57 AM
Some call me the other guy!
DoctorAudio's Avatar
You had to change the address of the Baro?
Dec 19, 2012, 11:04 AM
"you'll play to live "
Alwayscrash's Avatar
Quote:
Originally Posted by DoctorAudio
You had to change the address of the Baro?
Yes,DOC. I'm testing headfree...
AC
Dec 19, 2012, 11:07 AM
Some call me the other guy!
DoctorAudio's Avatar
Awesome:
It is not as hard as you thought this multi-wii stuff?

And good job getting it done.
Holla!
Dec 19, 2012, 11:08 AM
Registered User
So whats the correct prop rotation or does it matter, motors came today.... Time to setup cc3d

Thanks guys
Dec 19, 2012, 12:11 PM
New to Multi rotors
Quote:
Originally Posted by Alwayscrash
rcmano, it's not VT or Y6 that make the difference, propulsion config will be the subject, instead.
I'm using this VTAIL QUAD configuration:
/* set rear motors angle */
#define VTAIL4ANGLE 40
/* this will compensate yaw/nick/roll in motor mixer to have perfect YAW/NICK/ROLL rotation on one axis at a time.
/* If you have different motor/props configuration DO NOT activate any of the compensation below
/* It's not possible to calculate the perfect motor mixer in this case because of too many motor/props combination*/
#define VTAIL4YAWCOMP
#define VTAIL4NICKCOMP
#define VTAIL4ROLLCOMP
Also, there're some changes on output.ino also.

You can try the patch here: http://xmltv.free.fr/multiwii/vtail4patch.diff

AC
scary stuff, that probably reads real easy for a code monkey.

i have some learning to do.

cheers again pal
Dec 19, 2012, 12:14 PM
New to Multi rotors
Quote:
Originally Posted by flitelab
Perhaps try some expo on the rudder channel.
hey Flitelab

did you mean from the transmitter?

if so i have tried already, got closer to where i wanted it tweaking dual rates but then i could not arm and disarm my quadrino so had to undo it all.

i will try the method AC has given , thanks tho
Dec 19, 2012, 12:16 PM
DiaLFonZo - UAV/Drone
Dialfonzo's Avatar
Quote:
Originally Posted by rcmano
hey Flitelab

did you mean from the transmitter?

if so i have tried already, got closer to where i wanted it tweaking dual rates but then i could not arm and disarm my quadrino so had to undo it all.

i will try the method AC has given , thanks tho
Expo is better for me than dualrate.
Give you the same full travel but calm it over the center
Dec 19, 2012, 12:19 PM
Custom quad builder
tech69x's Avatar
Quote:
Originally Posted by elliott000
So whats the correct prop rotation or does it matter, motors came today.... Time to setup cc3d

Thanks guys
If you are going to use a cc3d there is a guy over in the openpilot forums who has the settings
Dec 19, 2012, 12:37 PM
New to Multi rotors
Quote:
Originally Posted by Dialfonzo
Expo is better for me than dualrate.
Give you the same full travel but calm it over the center
funny bit is i tried 100% Expo and still it is so fast.

1mm travel on the yaw stick = about 2 360 rotations per second.

i want to fly slow and smooth, i would like less than a quarter of my current yaw speed.

I am running similar to Bledi i think 880KV rear 1000KV front i assumed that may have had something to do with it.

my pitch and roll are beautifully smooth, and fast if i use all the stick.

My yaw is wooow not seen anything go that fast, not sure what would happen if i push the yaw stick all the way in one direction but i am not even brave enough to try it and see. its insane.

i am gonna follow AC's instructions and see what i get.

cheers oh great creator
Dec 19, 2012, 12:46 PM
DiaLFonZo - UAV/Drone
Dialfonzo's Avatar
Are you sure you have set your expo in the right direction?
Dec 19, 2012, 12:51 PM
New to Multi rotors
Quote:
Originally Posted by Dialfonzo
Are you sure you have set your expo in the right direction?
110% sure i have

use it all the time on my Cars, Boats and Heli's.

i understand why you have to ask tho
Dec 19, 2012, 01:18 PM
DiaLFonZo - UAV/Drone
Dialfonzo's Avatar
Quote:
Originally Posted by rcmano
110% sure i have

use it all the time on my Cars, Boats and Heli's.

i understand why you have to ask tho
In the GUI you can decrease the Rate of the Yaw axis
Dec 19, 2012, 01:29 PM
"you'll play to live "
Alwayscrash's Avatar
Quote:
Originally Posted by DoctorAudio
Awesome:
It is not as hard as you thought this multi-wii stuff?

And good job getting it done.
Holla!
As soon as I'm going deeper and using brain, also with lot of help from RCG community, specially from you .
AC


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