MultiWiiCopter (previously TriWiiCopter) - Page 1012 - RC Groups
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Jun 01, 2011, 04:51 PM
but thats not soon enough
my test on the teensy++ was also though a 3.3v regulator and LLC. it can run on 3.3. thx though
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Jun 01, 2011, 04:53 PM
Flying a Chipmunk in Portugal
jhsa's Avatar
Deleted
Jun 01, 2011, 04:56 PM
but thats not soon enough
im using 1preter7. I2C_SPEED is defined at 100000L
Jun 01, 2011, 05:05 PM
Registered MisUser
whiteturbo's Avatar
Hi M4d_D,

Your Kitten is Zapping the quad, they are mischevouse like that, i think you ought to give the kitten to me and that will solve all your problems
Jun 01, 2011, 05:11 PM
Registered User
M4d_D's Avatar
Quote:
Originally Posted by whiteturbo
Hi M4d_D,

Your Kitten is Zapping the quad, they are mischevouse like that, i think you ought to give the kitten to me and that will solve all your problems
i really dont think that the rest of my family will be okay with that
she will be a test pilot on my octo when jussis gyro board arrives

i am not sure if its because of the gyros since the quad is really stable when hovering . i only notice these problems when i try to fly like warthox but since i built that quad just for that purpose it is really getting on my nerves .

i cant afford to change all motor-esc combos but i believe the problem must be there , or in the output of the board ( maybe it differs from what is shown in the gui )
i changed the software from 1.7 back to 1.6 and it became a little better , but still not good enough
Jun 01, 2011, 06:02 PM
Design > Build > Fly
Qrome's Avatar
Quote:
Originally Posted by M4d_D
i really dont think that the rest of my family will be okay with that
she will be a test pilot on my octo when jussis gyro board arrives

i am not sure if its because of the gyros since the quad is really stable when hovering . i only notice these problems when i try to fly like warthox but since i built that quad just for that purpose it is really getting on my nerves .

i cant afford to change all motor-esc combos but i believe the problem must be there , or in the output of the board ( maybe it differs from what is shown in the gui )
i changed the software from 1.7 back to 1.6 and it became a little better , but still not good enough
Are you getting a lot of flex in the material? If they are flexing or twisting in the arms, this could cause you some problems.
Jun 01, 2011, 06:04 PM
Registered User
M4d_D's Avatar
Quote:
Originally Posted by Qrome
Are you getting a lot of flex in the material? If they are flexing or twisting in the arms, this could cause you some problems.
not enough to cause these problems
especially since the problem appears just one way , so only if i roll left it rolls slower than it does if i turn right . same is if i nick forward , it slower than nicking backwards ( = front up )
Jun 01, 2011, 06:57 PM
LOAD "FLIP-FPV",8,1
vic20owner's Avatar
Hey guys, since I upgraded to 1.7 I have not been able to flip my quad. Upon investigation, I found that flipping my quad by hand while attached to the multiwiiconf program showed the quad rotate to nearly 90 degrees and stop, even though my quad was fully inverted and acc reported negative G readings.

Interestingly enough this is the exact result I got when trying to flip the quad. It would not rotate past 90 degrees.

Today witespy and I downloaded a development version and found that the conf program would show the quad rotate a full 360 degrees.

I just wanted to confirm that something was fixed to allow the software to detect an inverted position. From the software it appears so. Can I flip now without fighting the software

Thanks
Tom
Jun 01, 2011, 07:03 PM
MultiCopterPilot & Film Maker
crazyj's Avatar
I've been running 1.7 and can flip my quads with the greatest of east - strange that you cannot. I suspect something else?
Jun 01, 2011, 07:45 PM
Registered User
If you have the ACC enabled I believe the software limits the angle of the copter to 45 degrees with an RC rate of 1. I think it is mentioned in the release notes for 1.7
Jun 01, 2011, 10:05 PM
LOAD "FLIP-FPV",8,1
vic20owner's Avatar
I have ACC, but I turn it off of course before trying to flip. I have tried about 10 times and crashed 5 times trying to flip since upgrading to 1.7.

Strange the the software would only show a 80 degree bank even when inverted and this is what I see when trying to flip.
Jun 02, 2011, 12:21 AM
Design > Build > Fly
Qrome's Avatar
Quote:
Originally Posted by vic20owner
I have ACC, but I turn it off of course before trying to flip. I have tried about 10 times and crashed 5 times trying to flip since upgrading to 1.7.

Strange the the software would only show a 80 degree bank even when inverted and this is what I see when trying to flip.
I flip and roll all the time running 1.7 final release -- no problem on both my Quad and Tricopter. It sounds like you are using the ACC. What is your RC Rate set at?
Jun 02, 2011, 06:49 AM
Registered User
Sorry to jump in guys but...

It works! Ive had the WM+ in the Tri for a couple of days while I worked on the NC version... it works!

Cant wait to try it but Ive got a dud ESC, new set on order....





Thanks Alex and a heap of others....
Jun 02, 2011, 07:11 AM
Registered User
M4d_D's Avatar
what if someone packed the motors wrong , maybe ive got two 20-50s and two 20-34s on the quad which may result in this behaviour ? do they look any different on the outside ?

i believe that may be the problem because the right motor gets hotter than the left motor but if i give full throttle the quad rolls to the left , so the motor works good ...

what do you think ?
Last edited by M4d_D; Jun 02, 2011 at 07:45 AM.
Jun 02, 2011, 07:50 AM
Registered User
Quote:
Originally Posted by M4d_D
what if someone packed the motors wrong , maybe ive got two 20-50s and two 20-34s on the quad which may result in this behaviour ? do they look any different on the outside ?

i believe that may be the problem because the right motor gets hotter than the left motor but if i give full throttle the quad rolls to the left , so the motor works good ...

what do you think ?
Check the props and make sure the concave side is down on all four props.
enigmasoar