

Nov 27, 2008, 07:01 AM  
USA, ME, Ellsworth
Joined May 2008
16,320 Posts

That's a handy table to have. Thanks for posting it, Freddy.
Now we only have to resolve what people really mean when they describe a plane as having "x" degrees or inches of dihedral. I always think of the height or angle as being the measurement that would be obtained with the plane in level flight. So, to me, a wing described as having 2" or dihedral would be 4" when looked it was up on the table above. And expressed as an angle, the dihedral would be half of the value seen in the table. I wonder what the consensus is as far as most people thinking in terms of dihedral as being a total value or the amount that measured on each wing tip? Jack 
Latest blog entry: Motor Rewinding & Modification...


Nov 27, 2008, 12:47 PM  

Quote:
Looking around on the web I have found that dihedral is given as the amount of angle for each wing with the fuselage level. There is also the consideration of wing tips with dihedral on level wings or even polyhedral where there is initial dihedral at the wing root and then wing tips with additional dihedral. But that is not a problem. The chart still works. I have attached an additional diagram showing the above configurations with the fuselage level. Also, if the dihedral is given per wing, they can be added together for a total dihedral. So if a model with 2 flat wings calls for 8° of dihedral on each wing these can be added together for a total of 16° and then the chart used with a build configuration of laying one wing flat on the workbench and setting the other wing to 16°. When the wings are finished and leveled on the plane there will be 8° of dihedral on each wing. In reality, the chart just shows rise over distance. For any given rise of a line over a given distance there is an associated angle to the reference line. Normally in math the distance is measured on the reference line (the distance under the wing that follows the reference line). On my chart I made it to follow the object line (the solid wing itself). That is because it is easier to measure along a solid object than it is to measure into open space along an imaginary line. Keep in mind that the formulas in the original post can be used for more accurate angles and distances. And you do not have to have a scientific calculator. Here is a link to a sine table that can be used. It can be used to find the sine of any angle for use in the formula where you know the desired angle and the length or can be used in reverse to find the angle when all you have is length and height. I hope all this helps. I am a math nerd and this stuff is fun to me. But I am sure there are many more nerds out there that get into this stuff too. And perhaps some nonnerds that find this as an easy way to set dihedral on their models. Freddy 

Nov 30, 2008, 06:17 AM  
USA, ME, Ellsworth
Joined May 2008
16,320 Posts

"..I am a math nerd and this stuff is fun to me..."
LOL! It is hard to get through life without math. I have always struggled with the theory and concepts but had to learn how to do it by rote when I was working as a machinist. I did not fully understand it all but I knew how to do it. Thank heavens for the hand held calculator! When I was trying to figure out what amount of right thrust and down thrust I had a motor set to, I just went to this link: http://www.carbidedepot.com/formulastrigright.asp and entered the thickness of the washer (.065") and the mounting hole spacing (.748") and was able to see that my side thrust angle was 4.966435329503548 degrees. Of course I had to convert the metric spacing on the mounting holes to inches to get a common math base. But this handy little units converter got me through that nicely: http://joshmadison.com/article/convertforwindows I have been using that piece of software for ten years of so, it is one of the all time great freewares as far as I am concerned. Thank you again, Josh Madison! Jack 
Latest blog entry: Motor Rewinding & Modification...


Dec 01, 2008, 07:55 PM  

Quote:
Freddy 

Dec 02, 2008, 12:44 PM  
USA, ME, Ellsworth
Joined May 2008
16,320 Posts

That page has some seriously obscure conversions on it. I'll bet you could build Noah's Ark from the original specs with that...
One of the things I like about his app is that you just unzip it and run it, it does not need any dll's or installation or uninstallation. and I've never found a version of windows that it will not run on either. But I've not tried Vista yet... And you can run multiple instances of Convert too, that is handy when your are going back and forth between two standards, you can just copy the output from one and past it into the other. Jack 
Latest blog entry: Motor Rewinding & Modification...


Dec 02, 2008, 04:46 PM  

Quote:
The table shown in the original post of this thread is the result of Trigonometry. If you've never taken Trigonometry before, you can skip the semester long community college course and read the following Wikipedia article: http://en.wikipedia.org/wiki/Trigonometry And if you've never heard it before, the secret to remembering Trig is "SOH CAH TOA" (pronounced like "Soak a toe ah"). Which basically means: Sine of an angle = Opposite / Hypotenuse Cosine of an angle = Adjacent / Hypotenuse Tangent of an angle = Opposite / Adjacent  Matt 

Feb 17, 2014, 06:03 PM  
Joined Feb 2014
1 Posts

I use right angled triangle calculator:
http://www.hackmath.net/en/calculato...ulator?what=rt In our case .065" x .748" calculate: http://www.hackmath.net/en/calculato...8&submit=Solve It's calculate: Angle ∠ A = α = 4.9664353295° = 4°57'59″ 
Feb 21, 2014, 07:48 PM  

Quote:
Fredy 


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