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Old Aug 01, 2001, 05:39 PM
Registered User
georgetown ontario
Joined Jul 2001
389 Posts
airwars "infra-red combat system for planes"

has anybody seen or used CSM's combat system on there plane, its an infra-red combat system.
if so does it work very well in sun light or work at all. http://www.rcmodels.org/csm/
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Old Aug 01, 2001, 05:46 PM
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PA ,USA
Joined May 2001
44 Posts
I've seen these for full-sized aircraft but never on R/C planes. Looks like a lot of fun!
It would probably work in sunlight. Not sure though.
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Old Aug 01, 2001, 06:01 PM
All under control, Grommit!
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United Kingdom, Aberdeen
Joined Sep 2000
12,674 Posts
Yes we've tried it.

Sunlight is completely irrelevant to the sysstem and it triggers and receives very well.

I posted a bunch of stuff about it when it was new several months ago which has probably gone from the archives now. The system installs very easily and adds about an ounce to a Zagi (the chosen airframe for our tests).

The system consists of a small infrared gun, a processing unit and a small infra-red receptor. One of your servos plugs into your receiver through this unit and the unit takes it's power from the flightpack through the receiver. If you set the unit to continously fire you have a better chance of getting a hit but you can also set it to fire a burst when operated on a trigger channel (gear or rudder in the case of the zagi).

Here is what it looks like when fitted to a Zagi pod canopy.
http://albums.photopoint.com/j/ViewP...p=35342891&f=0

In use it is actually very difficult to manouver into a position to get a hit on your opponent, specially if there are two of you, as we found it too easy to evade. Ground testing showed that you had to be behind your opponent and close to something like 5-10metres to get into his target cone at the back of the model and register a hit. When your opponent suffers a hit his aileron servo will operate causing a wing-rocking motion for a predetermined time. This is optional and can be set via the software which is available as an extra.

IMHO the system needs either more combatants or better pilots (or maybe we are just too good at evading). The game would really come into it's own with six or more combatants and the laptop down at the field to download the scores - the coded infra-red "bullets" which shoot down your opponent are identifiable for each pilot so that kills can be credited. Without the laptop/software kills are indicated by a flashing red led on the unit. The unit is also usable in ground targets.

We will certainly be trying it again.

hth

Brian


[This message has been edited by leccyflyer (edited 08-01-2001).]
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Old Aug 01, 2001, 07:26 PM
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georgetown ontario
Joined Jul 2001
389 Posts
thanks leccyflyer right now we are doing killer combat with the zagi no damage to each other when we hit (well not much) but would like to fly combat with scale planes and they wont be as forgiving. well maybe we might try the infra-red system to see how i goes but i don't think it will be a funny as knocking each other ou of the air :-)
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Old Aug 02, 2001, 01:15 AM
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Moved to Modeling Science...
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