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Old Jun 18, 2007, 10:54 AM
Bastian
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n/a Posts
Realflight G3.5 Helicopter Fast Forward Flight FFF Pitchy / Pulls up



I looked around before asking, but didn't find anything in 5 minutes
so I'm asking here.

What is with the really bad out of control pitch-up that happens with
every single model helicopter in this game whenever you fly fast
forward flight? The instant I touch the elevator to pull up a tiny bit
in FFF it shoots straight up to 90 degrees.

I know this CAN happen to a real helicopter - it used to happen to my
Nexus when I had very light paddles on, but it has NEVER happened to a
stock helicopter of mine before in real life.

Has anyone posted a set of parameters for the blades/paddles that
makes it a bit more realistic? As it is now FFF just isn't accurate at
all in that regard.

Old Jun 19, 2007, 01:51 PM
The OTHER Kevin in San Diego
Guest
n/a Posts
Re: Realflight G3.5 Helicopter Fast Forward Flight FFF Pitchy / Pulls up

On Mon, 18 Jun 2007 15:54:14 GMT, Bastian <usenet@net-express.com>
wrote:

>
>
>I looked around before asking, but didn't find anything in 5 minutes
>so I'm asking here.
>
>What is with the really bad out of control pitch-up that happens with
>every single model helicopter in this game whenever you fly fast
>forward flight? The instant I touch the elevator to pull up a tiny bit
>in FFF it shoots straight up to 90 degrees.
>
>I know this CAN happen to a real helicopter - it used to happen to my
>Nexus when I had very light paddles on, but it has NEVER happened to a
>stock helicopter of mine before in real life.
>
>Has anyone posted a set of parameters for the blades/paddles that
>makes it a bit more realistic? As it is now FFF just isn't accurate at
>all in that regard.


Dirty pot in the controller? Controller not calibrated? Backwards
expo on the elevator channel? I put in an hour or more on RF every
night and other than a very twitchy Trex450 model, everything works
great.
Old Jun 19, 2007, 09:42 PM
Bastian
Guest
n/a Posts
Re: Realflight G3.5 Helicopter Fast Forward Flight FFF Pitchy / Pulls up

>>
>>Has anyone posted a set of parameters for the blades/paddles that
>>makes it a bit more realistic? As it is now FFF just isn't accurate at
>>all in that regard.

>
>Dirty pot in the controller? Controller not calibrated? Backwards
>expo on the elevator channel? I put in an hour or more on RF every
>night and other than a very twitchy Trex450 model, everything works
>great.


Nope, get going as fast as it can, say in a moderate dive, and just
barely pull up to level off. I bet it shoots straight up to 90
degrees without even touching the ele.
Old Jun 19, 2007, 10:34 PM
Steve R
Guest
n/a Posts
Re: Realflight G3.5 Helicopter Fast Forward Flight FFF Pitchy / Pulls up

"Bastian" <usenet@net-express.com> wrote in message
news:hs4h735gim0l02678o643lveqspn35ut3v@4ax.com...
>>>
>>>Has anyone posted a set of parameters for the blades/paddles that
>>>makes it a bit more realistic? As it is now FFF just isn't accurate at
>>>all in that regard.

>>
>>Dirty pot in the controller? Controller not calibrated? Backwards
>>expo on the elevator channel? I put in an hour or more on RF every
>>night and other than a very twitchy Trex450 model, everything works
>>great.

>
> Nope, get going as fast as it can, say in a moderate dive, and just
> barely pull up to level off. I bet it shoots straight up to 90
> degrees without even touching the ele.


It's been my experience that you don't even have to put it in a moderate
dive. Just try holding straight and level at full power and watch what
happens! Mine's very consistant about it! :-(


Old Jun 20, 2007, 11:57 AM
The OTHER Kevin in San Diego
Guest
n/a Posts
Re: Realflight G3.5 Helicopter Fast Forward Flight FFF Pitchy / Pulls up

On Wed, 20 Jun 2007 02:42:29 GMT, Bastian <usenet@net-express.com>
wrote:

>>>
>>>Has anyone posted a set of parameters for the blades/paddles that
>>>makes it a bit more realistic? As it is now FFF just isn't accurate at
>>>all in that regard.

>>
>>Dirty pot in the controller? Controller not calibrated? Backwards
>>expo on the elevator channel? I put in an hour or more on RF every
>>night and other than a very twitchy Trex450 model, everything works
>>great.

>
>Nope, get going as fast as it can, say in a moderate dive, and just
>barely pull up to level off. I bet it shoots straight up to 90
>degrees without even touching the ele.


Hmm.. I tried last night with the Raptor 60 and the Dominion 3D.. It
was touchy in pitch, but seemed to want to tuck under more than
anything..

I'll try again pulling out of a steep dive from altitude with all the
collective I can stuff into it and see what happens..


 


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