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| Wingspan: | 79" |
| Wing Area: | 1168sq in |
| Weight: | 12.5 - 14lb |
| Length: | 77" |
| Servos: | Futaba and Hitec |
| Transmitter: | Futaba 14MZ |
| Receiver: | Futaba R148DF |
| Motor: | OS 1.60FX |
| Manufacturer: | Great Planes |
| Available From: | Tower Hobbies |
Several years ago, Great Planes came out with several surprisingly capable aerobatic aircraft, both in kit and ARF form, such as the very popular .40 sized Cap 232 and the .46 sized Giles G202. When it came to 40 then 60 sized aerobatic birds, Great Planes was THE name. Then they added the 1/3 scale Extra kit, and later the Matt Chapman 1/3 scale ARF -- two more awesome aerobats. Realizing there's a HUGE transitional space between the 40s and the 1/3 scale, they added an 'inbetween' line-up...such incredibly popular birds as the Patty Wagstaff Extra 1.60. The Cap 3D is one of Great Planes new lineup of 160-sized performance series airplanes even more focused on lightweight and 3D performance...as much as 2 lbs lighter than the Patty Extra! They also have an Ultimate Biplane and a Yak 54 which both look great.
The Cap 3d kit includes:
Items needed to complete the kit
The instructions manual was one of the best I have seen, it even gives lots of hints and tips on how to do things, like using a covering iron to cut the covering instead of a knife.
I first went over everything with a covering iron to get the wrinkles out of the Monokote, there was not an excessive amount but still some nonetheless.
The manual shows a dual RUDDER servo setup, using two 70+oz servos. That seemed an unnecessarily complicated setup for a rudder this size -- one heavy duty servo would work fine. I used a Hitec HS-5945 digital high torque servo for the rudder and it worked great, plus was alot easier to setup. If you don't have a servo with this much torque, the ganged servo setup will work fine, it will just be a little more work.
I did run into a problem with the pull pull wires. I found that they were slightly rubbing on the top of my elevator servos. If the pull pull exits on the rear of the fuse would have been 1/4" or so higher they wouldn't have touched. Putting the ball links on the bottom of the control horn helped a little but not enough.
To fix this I ran the wires thru a short piece of nylon tubing that was glued in the rear of the fuse above the servo.
This small, light engine is mounted at the end of the mount and this allows the engine to have alot of flexibility which can cause the mount to break. I removed my cowl 2 times at the flying field because I thought the engine bolts came loose as I could grab the spinner and wiggle it around. I would recommend mounting the engine farther back in the mount and spacing the mount itself away from the firewall to get the recommended hub/firewall distance.
This couldn't be any simpler, without them including and installing the engine for me!
The recommended CG is 5 3/4" back from the leading edge of the wing and can be moved 3/4" back or forward from this. My Cap came out a little tail heavy and I had to add 2 ounces of lead to the nose, to put it towards the rear of the CG limit.
I setup the control throws per the manual:
Low rates
High rates
I ran a tank of fuel thru the OS 1.60 engine on the ground to start the break in process. After that the Cap was ready to test fly.
After installing the wing with 2 nylon bolts, I filled up the tank, primed the 1.60, and it fired right up on a single flip of the 18x6 prop. After some adjusting of the low end and a good range check I taxied out to the runway and was cleared for takeoff.
Takeoff was effortless!
The Cap 3D just floats in for landings and is very easy to control. The Cap is a real floater and didn't have any bad tendencies to drop a wing or snap, not to say that it won't if too much elevator is used with not enough airspeed.
After adjusting the engine some more it was time to have some fun with the cap. I tried some basic aerobatics, which it performed with no problem -- loops, rolls, spins, etc. It will harrier with only minimal wing rocking and no mixing of the ailerons. Waterfalls were great and blenders/inverted spins were very flat. This was turning out to be a great 3d plane!
Rolls were very quick on high rates and knife edge had some coupling to the gear, which is caused or at least exaggerated by my rear CG point. Inverted flight needed no down elevator to fly level so the CG felt perfect to me for 3D flight. Other pilots may want to add a little more lead to the nose than I did if you are not comfortable with flying a plane with it set at the rear limits.
The Cap 3d is NOT meant for a beginner. It would serve as a 3rd or 4th plane for someone getting into aerobatics or giant scale, but is really geared toward the 3D flyer that knows how to wring it out.
The Cap 232 3D is a great addition to the performance series of aircraft Great Planes is now offering. It flies better than any other Cap I have flown and it looks great. The covering scheme is very easy to tell top from bottom and after sitting in the sun doesn't have wrinkles in it. The hardware offered is top notch and it goes together very easily. It will be a great addition to your hangar whether you are a hardcore 3D'er or a Sunday flyer.
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Tim |
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