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Try this, it should help ![]()
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That is correct as that is what i did as per instructions in the Q&A on Post 1 page 1 this thread Question 14.
Always useful to read first posts for general info and answers to popular questions. I would reverse your gyro then fly it, you will probably notice Auto Level working now that the Tri is not continually spinning due to incorrect Gyro sense. |
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Octotest with KK2
Made a quick test with an Octo.
Also tested with one motor US.
KK2 with firmware 1.1 Octo. Homebuilt frame with glassfiber and aluminium arms. First with 8 motors running, then with 7 motors running. 8 Rctimer Motor BC3536-11 750KV Outrunner Brushless Motor 2 Rctimer Programmable ESC 40A Brushless Motor Speed Controller 6 Rctimer RC Hobbies ESC 50A Brushless Motor Speed Controller All ESC are flashed with SimonK Total weight with 3s 3300mah 3Kg |
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Son, Norway
Joined Sep 2004
2,715 Posts
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I have now tested the latest FW, and jumped on the CPPM option immediately.
It works great, but there is an error in the CPPM settings menu item: The labels "Yaw" and "Throttle" needs to be interchanged (unless channel 3 & 4 has changed place in my PPM stream, which I doubt. I had some serious problem after upgrading. It would oscillate heavily at gains above 30%, but was possible to fly below, but was very unstable. Then I figured out that I had forgotten to restore the most important setting, the X quad motor layout! It was at whatever is the default . Now it works perfectly! Just need to tidy up the remaining RX cabling. Fred |
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Australia, QLD, Brisbane
Joined Nov 2011
949 Posts
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Here are some popular combinations taken from the MultiWii source: Select the right line depending on your radio brand. Feel free to modify the order in your PPM order is different */ //#define SERIAL_SUM_PPM PITCH,YAW,THROTTLE,ROLL,AUX1,AUX2,AUX3,AUX4 //For Graupner/Spektrum //#define SERIAL_SUM_PPM ROLL,PITCH,THROTTLE,YAW,AUX1,AUX2,AUX3,AUX4 //For Robe/Hitec/Futaba //#define SERIAL_SUM_PPM PITCH,ROLL,THROTTLE,YAW,AUX1,AUX2,AUX3,AUX4 //For some Hitec/Sanwa/Others |
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Just testing 1.2 on my HT-450 frame. Flash went fine but default PI is wobbly as all hell. V1 was rock solid, no wobble at all.
Can someone post what the old default settings were for me to try please. Here's an idea for kaptainkuk; at the moment you can only use the aux channel to switch one function. When i watch the reciever test and operate a 3 pos switch off is low, mid is neither off nor on and high is on. Why not allow mid to arm and high to switch on level. Even without a 3 pos switch (dx6i etc) you can use mixing to allow 2 switches to set low mid high on one channel. |
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Canada, ON, Ottawa
Joined Jun 2009
2,135 Posts
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The code only uses ACC x and y to approximate angle of tilting. The comment says good approximation up to 45 degrees, but our math teachers probably won't agree. Anyway, if the quad is level but is pushed forwards by a bit of wind, ACC x reading decreases. The code would detect the same thing when the quad is tilting backwards as it looks at x alone. Hence the KK2 will try to tilt the quad forwards making it move forwards even faster...BTW, the gain of ACC is also somewhat multiplied. It looks like it would be half of P of self level times P for regular pitch and roll, when the cyclic stick stays in neutral. It is humongous if we use the default values. An acceleration picked up by the ACC could easily thow it into the limiters or violent oscillations, but it does not necessarily mean the quad is tilting at all, the acceleration could be caused by something else... ![]() Enjoy. |
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Australia, QLD, Brisbane
Joined Nov 2011
949 Posts
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Joined Dec 2007
239 Posts
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search your computer for KKmulticopterflashtool.cmd if your windows create a shortcut to it and put it on your desktop and double click it. If your on a Mac your on your own until a Macker answers you. You have the lates Java on your machine? Make sure that you have the cable installed correctly on the KK2
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Canada, ON, Ottawa
Joined Jun 2009
2,135 Posts
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Suppose we are inside an elevator. If the elevator accelerates up, we would feel as if there is more gravity, i.e. pulled more towards the bottom. Now label the top of the elevator as front and the bottom as back. So when the elevator accelerates up (labelled as front), we would feel more pull towards the bottom (labelled as the back.) The exact pull is not due to gravity. It comes from acceleration towards the top (labelled as front.) Now we turn the elevator 90 degrees, we would not feel any pull towards the bottom (labelled as back) nor the top (labelled as front). Then we tilt the elevator back a little such that the bottom is slightly lower that the top. We would feel we are pulled towards the bottom (labelled as back) again, i.e. the pull towards the bottom (labelled as back) increases on the tilt. In this case the part labelled front is slightly higher than the part labelled as back. In flying terms, we are tiliting the elevator towards the back from level. Hence acceleration towards the front should feel like tilting it towards the back from level if we just consider the top-bottom or front-back axis. The other way to check is to go the sensor test menu. Trying accelerating the quad towards the front for a period of time such that it is long enough for you to read the change in ACC X reading. (One way is doing a free fall while looking at the quad with the front pointing down, i.e. getting a big forward push by gravity. ) Check if the change goes in the same direction of tilting the quad towards the back from level. I believe I saw a decrease in ACC X in both cases. ![]() In simple words, we are falling more towards the back of the quad in both cases along the ACC x axis. The ACC does not measure movement to determine acceleration like an outside observer. It detects forces sitting inside the quad. When the quad is pushed to accelerate forwards, the ACC would detect a force pulling it towards the back on x axis. It is the same direction of force derived from gravity the ACC would detect when the quad is tilted backwards from horizontal. Have fun. |
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