A LOT of beginners - and I underline a
LOT - are misled or misguided or misinformed into thinking they should set up their 450's for 3D because that is the way to learn. BUT there is another helicopter world that has nothing to do with 3D - called SCALE flying and approximates as close as possible real flying in a real helicopter. Not that it is any easier - and in fact is considerably more difficult to slow fly and precision hovering and 360 degree turns around the field with coordinated banked turns instead of zipping and zapping and rocketing and imitating a humming bird on crack. OK - so much for slamming 3D - how do you setup your brand-new just built 450 for scale flying? Get out your pitch gauge and open up the pitch-curve and throttle curve menus on your transmitter and let's start spinning up.
First - and most importantly - get rid of all that negative pitch. -2 degrees (-2°) is all you need in the beginning - and this is to insure you can get back down on the ground and glue you to the ground if there is any wind. Someday you may want to do some inverted flying - but there is an awful lot of non-inverted flying you will want to learn first. An ideal pitch-curve for beginners is -2 ° (low stick) +4° (center stick) and +8° (high stick). This will cause your heli to get light on the skids slightly above center stick. But what about the throttle curve? Here is where you want to start taking notes. The throttle should be independent of the pitch once you spin up. How you do that? Your transmitter can switch flight-modes (The DX7 uses "Normal" -"ST1"- "ST2") and each of these flight-modes has its own throttle-curve and pitch-curve. Using the DX7 for this example - set the throttle curve in "Nomal" for 0-25-80-80-80. This will spin up your engine and hold about an 80% head speed above the 1/4 stick position. Set the throttle curve in "ST1" for 80-80-80-80-80 . This will hold a constant head speed constant in
all stick positions. Now here's where it gets slick with the stick. Set the pitch curve in "Normal" for -2, 0, 3, 3, 3 on your pitch gauge. Note: The numbers in the DX7 are not degrees - they are percentage - you need a pitch gauge to convert the numbers into degrees. Set the pitch curve in "ST1" the same way except the last two points on the curve will be 5° and 8°. Your pitch curve will be -2, 0, 3, 5, 8. "Normal" flight-mode will be for spinning up and spinning down - "ST1" will be for flying.
First Flight test: Spin up in "Normal" - bring up your collective stick to about 25% (this will spool up your engine but not take off). Switch to "ST1" and continue to bring up your collective (gradually) until you have lift off. Now you are controlling altitude with pitch and
not head speed. This will give you far smoother control of maintaining your height - just like a full scale helicopter. For landing it is just the opposite. Reduce your collective (gradually) until you are the ground - switch to "Normal" and bring your throttle down to zero. Switch on throttle-hold for safety.
Note: At any time you want to shut off the engine - try to avoid slamming the collective down - this negative pitch will pull the heli into the ground. Condition your finger or thumb or big toe (whichever works for you) to switch ON throttle-hold or throttle-cut when you panic. This will maintain your positive pitch on the blades and help eliminate the pan-cake effect.
captJac