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Staffs, UK
Joined Nov 2003
8,778 Posts
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I'm still waiting for the ability for users to create their own models that was promised when the original version of Phoenix came out. They said it would be in "the next version or possibly the one after". That was in about Sept 2006 so I'm glad I didn't hold my breath
.Steve |
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I don't put full custom models on the top of my wish list. It's on there, but the more I think about it... the quality of the models in Phoenix is really good, and maybe just painting them is good enough. I like the fact that I can see through the clear part of the mcpx canopy and see the main board and the detail on on main gear and other parts is very good. One of the things stopping me from getting RF6 is the models and the quality. The mcpx for example is really good in Phoenix, and I know that you can download a user made one in RF, but does it look as good? Fly as good? Anyone with RF6 Heli pack? How do the user created models stack up to the stock ones in Phoenix? Cheers |
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Joined Mar 2011
1,326 Posts
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Depends who makes it. I think that the amateur modelers who contribute to the RF swap pages drives KE to release better models themselves. The artist who colors my models is nothing short of spectacular. A user of RF has all of the same tools that KE has to build a model. They can't do anything we can't do.
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Otherwise, once the configured zoom level goes beyond the natural "frustum" (what you'd see from your position if the monitor was merely a cutout in a large plywood board), the only way for the computer to simulate the requested view is to start doing the fisheye lens thing. For an even more natural experience, select "shift look" instead of "normal" on the same menu. "Normal" seeks to have the plane continuously centred within the window, which means the view jumps around all the time to track the plane's flight. By comparison, "shift look" keeps the frustum as still as possible, and only moves it once the plane reaches the periphery of vision, which is actually easier on the eyes and similar to the way we move our heads when tracking a moving object. |
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Phoenix may be going the way of the Phoneix
Its been ages since an update came out. Yesterday at the Hobby Hangar in Chantilly VA, I won a full copy of RF6. I vowed I would never spend the money to buy it --- its a nickel and dime me to death business model. Just hate that.
But, after having loaded it - gotta admit - It is pretty damn good. Its got its quirks - but at least they are alive and kicking. And Yes, that damn thing has flexibility and capability that one can now apparently only wish for in Phoenix - I can create my own custom airplanes - but then I can do that in X-plane 9 and 10 as well - I can create my own custom photo-realistic flying field modeled after my home aiport, the Flying Circus in Bealeton Virginia, 3VA3 (wwww.flyingcircusairshow.com) ... Yes I am an Air Show pilo. Phoenix on the other hand seems to have just thrown in the towell and is quickly fading into RF's dust. Does anyone have any news or proof that there is in fact hope for Phoenix? I truly enjoy the simulator ... But to stay viable - those boys and girls need to get their game on and do it soon. |
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Joined Mar 2011
1,326 Posts
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Joined Sep 2002
2,136 Posts
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Stefan |
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Joined Jul 2011
721 Posts
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The last plane update was 21st of October (Spit IX). Before that, it was the 8th of August (Blade 120 SR). That rate of development tells me that either 1) they have absolutely minimal staffing on it at this point and are basically riding it into the sunset or 2) they are working on something big and don't have the time for the airplane updates, which used to come at a much higher rate.
There are things I really like about Phoenix, but the flight modeling of airplanes definitely leaves something to be desired (I've posted elsewhere about some obvious bugs, but even before I found those, I was looking to switch because of the flight modeling). As for helicopters, I have heard it said they are quite good. I'm not much of a helicopter pilot. I fool around with a MCPx but I'm not doing anything fancy with it. |
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I'm not sure what they're thinking, but talk about a win/win. As for the MCPx, I have it, and in order to get the sim to fly more like the real thing, you have to set the flybarless to passive in Phoenix. |
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Latest blog entry: Rusty Thumbs on 3DHK Slick 360
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