

Oct 01, 2011, 02:09 AM  

Quote:
I'll post the excel sheets within a few days. Then everyone can tear the method to bits. 

Oct 01, 2011, 09:15 PM  

A quick and dirty model
Please find attached an excel workbook which demonstrates the principles of my techniques. A spreadsheet is not the most efficient way of doing this, but I thought it ould be easier to demonstrate what is happening and let others develop the idea. There may still be some bugs in the code, but it produces swensible results.
It was really hard to describe what I have done in the notes, so feel free to post questions and any mistakes you find. It is relatively easy to add to the spreadsheet to allow for more rounds. I only did four to save time. The way to proceed is to reprogram the ideas into C or Java and to develop an iterative algorithm for systematically rotating the matrix, meqasuring the gaain porduce by each of a large number of rotations and selecting the best at each round. This would allow am optimised competition matrix to emerge and mean that at any number of rounds the best possible competition in that number of rounds will have been flown. Comments please 
Oct 02, 2011, 12:16 AM  
Joined Jan 2003
892 Posts

My quick test indicates I have a harmonic. For example the folks in team 2 always fly against the same people in team 6. I think this comes from the roation of the order as shown in your matrix on the nonrandom rotation sheet.
Unless I misunderstood the rotation  since we go down the teams and rotate by 4 every 4th team has the same rotation  therefore the same meetings.. Am I missing something or perhaps I coded it wrong? Jim 
Oct 02, 2011, 12:38 AM  

Quote:
Jerry 


Thread Tools  
Similar Threads  
Category  Thread  Thread Starter  Forum  Replies  Last Post 
For Sale  CRC 1/12 GenerationXL NIB  Mr. Deals  Cars  Accessories (FS/W)  2  Oct 23, 2011 10:21 AM 
Build Log  90mm Matrix Video Added! Test flight complete.  fh64_lucky  Electric Ducted Fan Jet Talk  224  Nov 01, 2010 10:24 AM 