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Are you guys aware of UAV Forge? This would be a strong entry. I've been thinking of entering this, but like foam and tape, too much school in the way.
http://www.uavforge.net/ |
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From post #1
Basically I have 3 flight modes: 1: hover (quad mode) gyro gains active flight controls active (or not) I really don't care switch off 2:transition gyro gains active for 5 seconds, it would be ideal for the values to be turned down to 0% in a slow motion function. After the gains are set to zero the motors only respond to ch3 or throttle flight controls active switch on 3: forward flight (airplane mode) gyro gains off (motors only respond to throttle only) flight controls active switch on 4: transition back to HOV gyro gains transition from 0% to 100% in a 5 second duration flight controls active switch off In your flight mode 2, I would recommend leaving the gyros active. It doesn't cause any problems and... if you slow down; nose high; you can actually slow down to the point the control surfaces won't have enough air speed to control the plane and in this case the motors will keep the plane stable. The programming is simpler too without fading the gyros on and off. |
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I'm just not sure how badly its going to affect forward flight? maybe once the motors pass 45degrees the gyros can shut off as past 45 any movement from the quad mode seems to have ill effects on its flight performance.
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I started calling it fast hover because calling it transition started to sound confusing...transitioning to transition. In flight testing, anything much greater than 45 degrees of motor tilt and it starts to yaw with control inputs. 45 and less tilt on the motors and the craft rolls with control inputs. |
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Latest blog entry: Quick Stick
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ok, round two
this time I shortened the fuse a bit and moved the wings closer to try to get better flight performance as the last one had too much vertical area upfront. hovering has exponentially gone up though, since its now setup as a slanted H copter with the bottoms wider than the front, the leverage of the motors has changed. this in turn has caused a bunch of problems as the board won't compensate for the different parameters.... I really don't know if this is solvable, maybe if the sensitivity of 11 and 9 could be turned down on Roll and Yaw it should fly fine. If not I guess i can live with it.
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Joined Feb 2005
473 Posts
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The new PIDMIX in V1.8 and up makes is easy to tweak the sensitivity of the motors individually. We're finalizing the tweaks on the Tri now, and should have a quad model defined for you to test in the next few days. What pin are you using to tilt the motors?
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Joined Feb 2005
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There is now a VTOL_QUADX model defined in the code, which can be downloaded here. The sensitivity of motors 11 and 9 have been set at two thirds of the front motors to compensate for the longer arms in the rear. I'm curious to see how well this works! You will need a y-cable for the rudder still, as it is not defined separately in the code. I included yaw authority with throttle in forward flight, so you can test how it handles with and without the rudder servo. We've had good luck without a rudder servo on the F-35, hopefully you will experience the same. Download it, take a look around, and let me know if you have any questions. Good luck!
Billy EDIT: Servo pins are: Pin A0: left aileron servo Pin A1: right aileron servo Pin A3: motor tilt servo |
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ok, I tried the code out and it seems to be working pretty good! I also removed all of the wing in the prop wash to improve power consumption as alot of power is wasted in hover. I also added the servos in and I cant get them to work? one of them is glitching pretty badly and the other one moved to its fullest position and is now frozen. Rudder works fine and what should I do now to get it to go into FF flight mode, the switch I want to use to transition is coupled to pin 7 on the arduino.
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With the plane powered up and connected to the GUI, you will need (or should) set the travel on Throttle, Pitch, Roll and Yaw so that the graphics go from 1000 at the low end to 2000 at the high end +/-5. Make sure your props are off in case you accidentally arm the motors. During this step. Your tilt channel will need to go from about 1250 to about 1750. The servo stretching distorts this . I think cass3825 may try to change this so that the settings are about 1000 to 2000 like the other channels. On my radio I start with the flap at 50% at both high and low ends and I trim a little from there. Once you have this done see if the servos behave the same way and we can go from there. |
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Latest blog entry: Quick Stick
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