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My mega got hot right when i got it. I connected a esc to 5v in and it got hot...same for ftdi only. Now that i have a switching bec i can only connect bec OR ftdi either way it gets very hot. As i use 4s lipo i have no real option as working with switching bec. I'll see how much interference it brings and try to move it far far away from rx and video tx.
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The Netherlands, NH, Amsterdam
Joined Mar 2008
131 Posts
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I've never before had a Mega getting hot, I'm running one on X8 and one on quad.
Carbonquad is flying Pro Mini, on that one the regulators on the MWC board get very hot when powered by anything else than BEC. I'm flying 3S and 4S depending on situation (which ever are charged) .Do you have a buzzer? You need to move that the furthest away ![]() MAG prefers to have a 3 to 5 cm clearing around it too, supposedly. But that's never going to work on IMU's :P |
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Quote:
When it got hot from the start then it looks like some defective part on th FC. Paul is well known for his "no questions asked" policy.
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The Netherlands, NH, Amsterdam
Joined Mar 2008
131 Posts
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Will try to contact Paul, his service is very good indeed!
But I've also ordered something new to try ![]() Had the strangest thing happening yesterday. I installed the FFIMUv.0.4.1 on my quad (which was running v0.3.5) saturday as I had that sensor available now from the other Flyduino MEGA unit. Was in a hurry so upped the P's with 1 for most settings, without testing. Next day, start flying (bit windy) and quad was jittering/vibrating under too high P, but quite flyable. Ran through 2 LiPo's (3S and 4S 3000mAh) all fine. Day was coming to an end, decide to fly 4S 4000 on wide-open field. Fooling around with auto-level recovery from sharp turns/banks. Altitude was bit higher than normal to have room for recovery. Suddenly, with only minor stick input, it shoots to the skies! Throttle changes didn't do anything, except 0 (no disarm) got it to descend. Close to ground I gave a little bit of throttle and BAM, shoots up again. Without any control over other axis. Switched on autolevel so it would land flat when killing throttle. Didn't come down at all, even at 0 throttle. Turn off autolevel and one side drops like a brick. Another recovery on throttle caused it to full throttle up again, eventually I managed to get a somewhat controlled crashlanding. Walked out to the unit, armed it to see if all was spinning and it rockets upwards again (nice and flat though)! Spun around frame-axis couple of time when killing throttle (I didn't feel anything like Warthox :P). Burying itself into the mud with one arm/motor eventually. What could have caused this? Prop failure wouldn't let it rise 'stable'? Motor failure wouldn't let it shoot up straight? ESC failure would have cause dropping like a brick instead of shooting up? Sensor-overload seems unlikely as it flew much more challenging stuff earlier? RX failure seems unlikely, because it did respond to switch and throttle inputs. TX failure/interference? Last one seems unlikely as there wasn't anything on 2.4Ghz for at least 500m all around. FC/software failure not to sure about? Sadly the onboard video from that flight got corrupted as SD card came loose in crash. Would like to hear your thoughts! |
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I contacted Paul one day after I read your answer and he sent me a new one ;-) Paul has a first class service as he answered my mail very quick and got the new unit within a few days :-) I would recommend his shop at any time. Thx Paul! Hope to get the new one ready at the weekend ;-)
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Belgium
Joined Sep 2004
1,473 Posts
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DroFly OCTOFLATX
Hi,
I have a DroFly MPU6050 + MS5611 + HMC5883 + Atmega32U4 from www.drotek.fr. I try to setup an OCTOFLATX configuration (multiwii v2.1). No luck up to now, some motor outputs are dead or behaves strange. In the GUI everything looks all right! Could you share your config.h file and other adaptations you made to make it work? Also the esc connections! Thanks, manu Quote:
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Belgium
Joined Sep 2004
1,473 Posts
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DroFly MPU6050 + MS5611 + HMC5883 + Atmega32U4
Hi,
I did some further measurements to try to understand why the Drofly, which is also based on the ATmega32u4 and "thus" similar to the "MicroWii.. ATmega32u4 Based 10DOF MultiWii FC" 4+2 Rx channel inputs, I set only these from a original multiwii version 2.1 config : #define OCTOFLATP #define DROTEK_10DOF_MPU// #define MINCOMMAND 1000 #define A32U4ALLPINS Compile, check in the GUI=> ok octocopter Mesure with a oscilloscope and i expect to have 1000µSec on the pins 11,10,13, 5, A2, 6, A3, 9 I mesure 1000 µSec on the pins : 9,6,5,10,A2,A3; 1043µSec on the pin 13 ; nothing sur 12,11,A1,A2,A5 //#define HEX6X GUI=> ok hexacopterX expect 1000µSec on the pins 6,10,11, 9, 5, 13 I mesure 1000 µSec on the pins : 9,6,5,10,A2; 1043µSec on the pin 13 ; nothing on 12,11,A1,A2,A3,A5 //#define QUADX GUI=> ok quadricopterX expect 1000µSec sur les pins 6,10, 9, 5 I mesure 1000 µSec on the pins : 9,6,5,10; ok but still 1043µSec on the pin 13 ; nothing on 12,11,A1,A2,A3,A5#define OCTOFLATP #define DROTEK_10DOF_MPU// #define MINCOMMAND 1000 //#define A32U4ALLPINS expect 1000µSec sur les pins 11,10,13, 5, A2, 6, A3, 9 I mesure 1000 µSec sur les pins : 9,6,5,10,A1,A2,A3; 1043µSec on the pin 13 ; nothing on 12,11,A3,A5 I don't get it! And always 1043 on the pin 13? Thanks for help, manu |
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The Netherlands, NH, Amsterdam
Joined Mar 2008
131 Posts
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Hi Manu,
I think you'll be more successfull getting the answers posting your questions in the correct thread ![]() Not to push you away or anything, and I'd be happy to help, if i could... Probably not too many people with Flyduino boards have experience with those (farely new) DroFly boards, please see the MultiWiiCopter thread. I'm not sure if a ATmega32u4 is capable of running an octo, as only 6 hardware PWM outputs are available? Or at least that is what is stated with the Flyduino MicroWii... Have you tested the #define HWPWM6? Hope this points you in the right direction and good luck mate! |
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Belgium
Joined Sep 2004
1,473 Posts
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#define OCTOFLATP #define DROTEK_10DOF_MPU// #define MINCOMMAND 1000 #define A32U4ALLPINS #define HWPWM6
Solved! Thanks Quote:
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Hiya,
Been a while since i posted here, but glad to see everything is going well here. Anyway i have been flying my flydumini on multiwii v1.7(i know its old but it worked LOL) anyway thought it was about time to try the latest stuff, see if things have settled. So loaded dev 1240 and my pitch and roll have been reversed, checked with v1.9 and its OK, it seems things have altered on v2.0 and up. My sensor is a Drotek V2 i think(ITG3200 and BMA180) can anyone shine a light on whats going on and how to fix it. I looked at the Flydumini thread first and there doesnt seem like much activity there so i apologise if im posting in the wrong thread. Ray |
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The Netherlands, NH, Amsterdam
Joined Mar 2008
131 Posts
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Hi Ray,
From the top of my head there is an option in the code now to rotate sensor direction. Are you sure that it's actually reversed, or just 45%? Not at home ATM, but I recall that option being available in latest dev release I've tested. Otherwise, you can always change + and - directions in sensors.pde
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Hi shufflez,
Yep everthing is shifted 90 degrees anti clockwise(i think?) but i cant find any option to move it back. Im useless with changing the orientation code, i just cant visualise what im changing. I will have to unsolder the sensor and realign it i suppose(sigh) the trouble with that is i am then forced to remain with v2.0 and up from now on, which also means i have to sort out the I2C errors as well. Mm i'll probably just put it back to v1.7, it actually flies very nicely on that and its only a little indoor job anyway(200mm motor to motor) and you know what they say "if it aint broke dont fix it" and i do have others to play about with. Anyway Thanks just the same
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