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Woodstock, VT
Joined Jan 2007
510 Posts
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I'm not sure if what you are trying to achieve is actually possible. Set up for a real heli will be nothing like a set up in FSOnes' TRex450. I think the main reasons for this have to do with the programing of the heli itself and if the helicopter can perform "as the real thing" without the various inputs designed into the transmitter programming. I have tried to do as you outlined above and was able to control the heli with only transmitter inputs, however it flew poorly and wasn't an example of a "real setup". Okay, 'nough with the negative stuff. Have you found these mods that I posted some time ago? http://www.rcgroups.com/forums/showp...5&postcount=23 Some of the mods are heli specific and some transmitter. If you have already synthesized these mods already and are still having problems, post your specific changes and I'll hunt for what you have missed. I love a good challenge. Scott |
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T-Rex 450 on FSOne
My goal is to use FSO to develop the throttle and pitch curves, both normal and stunt modes, for the T-Rex 450 and also get the D/R's and expo's the way I like them before committing the real model to flight. I realize that the mechanical set up will play a part in this process depending on the mechanical gains of the 120 deg CCPM linkages on the heli. I don't think I'll have a problem with the mechanical setup as I've done several before and they've worked well.
As far as the possibility that FSO is capable of accurate modeling with raw channel inputs perhaps Micheal Selig could comment. The radio I'll use to fly the T-Rex 450, a custom made Microstar 2000, http://www.mstar2k.com/index.php?opt...d=34&Itemid=11 has 10 point throttle and pitch curves and are a bit more complicated to set than the usual 5 point settings in most Tx's. It would save me a bunch of time at the field if I could do the programming work on my computer using FSO at home before heading to the field with my new bird. To do this I need FSO to use all the individual channel control inputs from my Tx (except gyro gain) and hope FSO's simulation of the T-Rex's dynamics is close to the real model. Sctholson: I remember your post about modifying the T'Rex from a while ago. At that time I was flying an Eflite Blade 400 and was not interested. Is the T-Rex 450 sim model in FSOV2 identical to the one in FSOV1? Are your tweeks to the T-Rex still relevant in FSOV2? BTW. I've read several times that FSO is not a very accurate heli sim. I get the idea, however, that there might be some perpetuation of only a few peoples opinion. I'm not a 3D heli flier but from the limited experience in my flight regime the sim compares well with the model. If any of you that ARE accomplished heli fliers and are familiar with FSOne would like to detail their experience on the subject it would be interesting to hear. diceco |
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Woodstock, VT
Joined Jan 2007
510 Posts
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Chuck,
Had you tried any of the mods I posted re the 450? http://www.rcgroups.com/forums/showp...5&postcount=23 Those should help bring the 450 into the realm of reality, post back if they don't work and I'll try to help you tweak the portions that you don't like. I am to please! Scott |
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I have to say scale the Brio to match the 65" Vyper and you got a winner ! Scoot the CG back a bit and scale the power to about 1.50 and you got an awesome plane!
I wish we had a better way to fit props and motor combos . Like say I want to fly a 18x10 at around 1500 or maybe even 2000 watts . I'm crashing in the servo edit though , I would like to bump the elevator throw up a bit . Mike |
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Brio Tweaks
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near Chicago
Joined Apr 2008
263 Posts
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Helis
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Scott - yes, sir I tried all those changes & it was still pretty uncontrollable. I have since learned a lot about setting up expo & travel & have been messing with those. It's better but still not EVEN close to the real thing. Chuck |
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