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#16 |
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half fast
Join Date: Jan 2003
Location: Western Wisconsin, USA
Posts: 4,258
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Hey Dennis, I'll keep the flying in mind, though Madison is a 4 hour hike for me. Are you planning on attending the MARCEE meet in St. Paul this weekend?
I was going to use simple pull-pull bellcranks, but ended up going with a pulley/drum system. Only destroyed 2 meters of kevlar thread trying to find the best methods to route it through the boom and guide tubes , but I got over that learning curve with plenty of thread to spare.The pulleys on the surfaces are made of 1/32" ply. I chucked it in my Dremel and used a 150 grit block to turn it down. For the servos I'll make more of a drum than a pulley. The rudder drum will match the pulley for a 1:1 angular action. The elevator drum will be smaller by about a third for reduced throw. Karl Bottom view: |
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#17 |
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half fast
Join Date: Jan 2003
Location: Western Wisconsin, USA
Posts: 4,258
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Side shot shows the pulley offset required by the reclining hinge line:
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#18 |
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half fast
Join Date: Jan 2003
Location: Western Wisconsin, USA
Posts: 4,258
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Look ma, no servo! Well, at least not attached to the camera anymore. Wired RadioShack # 275-016A switches parallel to the shutter & mode switches. Left stick triggers the shutter, right triggers the mode switch. Also wired a USB --> BEC plug, coming out of the battery cover, not visible in this shot.
Without the servo piggy-backing on the camera case, there will be room for it to rotate within the fuselage. I mounted the ball links more centrally on the ends of the camera. Karl |
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#19 |
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Live FPV FTW?! ;)
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Wouldn't a smaller pulley on the elevator give it more throw?
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#20 |
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half fast
Join Date: Jan 2003
Location: Western Wisconsin, USA
Posts: 4,258
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Yes, the smaller the driven (surface) pulley, the greater the surface throw. If the driven pulley is the same size as the drive (servo) pulley, the surface angular deflection will equal the output shaft angular deflection.
My Hitec HS-55's give about +/- 45 degrees. I'm targeting +/- 30 degrees rudder throw, and about +/- 15 degrees for elevator. The elevator drive will actually have to be about 1/3 the diameter of the driven, and the rudder drive will be about 75% the diameter of the driven. The pulley system, as opposed to a standard pushrod/bellcrank, has no built in limits. The only mechanical limits on surface throw are the angles I sanded into the LE for hinging. The elevator will move +/- 30, and the rudder will move about +/- 45 degrees max. I'm setting the pulley sizes for just under these limits, and can always back off the ATV if this proves too sensitive. Pros of this control setup: extremely light (good for long runs), virtually no slop, less possibility of binding than pull-pull bellcranks, true linear output with a non-computer radio, can follow more torturous path than pushrods by using idler pulleys and/or guide tubes. Cons: more work to rig, can't be easily retrofitted due to interference issues between the pulley and the fixed surface, mechanical adjustment of throw requires a pulley change. I've always been meaning to try it and the time was now. Like changing brake pads on a car, the first time takes the longest.
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#21 |
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half fast
Join Date: Jan 2003
Location: Western Wisconsin, USA
Posts: 4,258
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Weekend Progress
Got the camera mounted this weekend. Ball studs on the camera ends snap into nylon ball sockets. The sockets are attached to 1/2" threaded shafts, in turn attached to lengths of Sullivan nyrod buried in balsa stand-offs.
This shot shows the fuse bottom. The landing gear hardpoint will extend forward a few inches from the crossbrace over the camera. The bottom from there forward will be a removeable hatch. Karl |
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#22 |
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half fast
Join Date: Jan 2003
Location: Western Wisconsin, USA
Posts: 4,258
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View looking up at the bottom, facing the rear. Front cam mount and USB --> BEC cable exiting through the battery hatch are visible. The USB port will be accessible through the forward bottom hatch.
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#23 |
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half fast
Join Date: Jan 2003
Location: Western Wisconsin, USA
Posts: 4,258
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Last One Tonight
Looking up at the rear camera mount. Test photos of several angles assure that none of the fuse is visible. Camera has clearance to rotate 360 degrees on the ball mounts. The lower rear corner of the fuse behind the camera will be enclosed with either a built-up balsa or balsa-framed sheet ABS removeable cowl.
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#24 |
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half fast
Join Date: Jan 2003
Location: Western Wisconsin, USA
Posts: 4,258
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Front Hatch, LG
Landing gear is a one-piece 3/32" wire. To clear the camera, it follows the fuse sides then crosses above the camera.
The built-up balsa front hatch was fabricated once the gear was in place. |
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#25 |
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half fast
Join Date: Jan 2003
Location: Western Wisconsin, USA
Posts: 4,258
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hatch shown in place
My wing-taster buddy is visible in the background of the previous shot.
![]() The motor is back in my Slowstick for an early July 4th getaway. Hope to find some golf courses and try out my polarizer-equipped Aiptek. Be back Friday! Karl |
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#26 |
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Live FPV FTW?! ;)
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Lookin' good. How much right thrust is in the fuse? It should work out ok, after you get to altitude and shot the motor off, hopefully very little trim changed will be needed. It's hard to trim a plane that's 1000+ feet in the air. LOL
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#27 |
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half fast
Join Date: Jan 2003
Location: Western Wisconsin, USA
Posts: 4,258
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I have 3* down and 4* right. The prop shaft is centered where it comes through the front former, so there's a lot of gearbox & motor angled left of center.
I'm already working on my 'magazine' type flight review: "climbs with authority, no trim needed!" ![]() Karl |
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#28 | |
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Look! Up in the sky!
Join Date: Jul 2002
Location: Grand Junction, Colorado
Posts: 4,551
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Quote:
For the "degree" sign, hold down ALT and press 2 4 8 on the numeric keypad. 3° 4° |
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#29 |
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Live FPV FTW?! ;)
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Cool, where can I find some more codes like that? I'm assuming they are ascii codes?
EDIT - nevermind, http://www.asciitable.com/ Last edited by KeithLuneau; Jul 02, 2003 at 09:18 PM. |
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#30 |
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Aerial Shutterbug
Join Date: Nov 2001
Location: San Mateo, California, United States
Posts: 4,912
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You could just fire up 'Charmap.exe' (Start-Programs-Accesories).
Click on the character you want and look for the 'Alt' code in the lower right corner ![]() Roger |
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