|Feb 25, 2012, 12:34 AM|
Galaxie, the F-16 was a nightmare to build because it don't have anyspace inside to work. I need to cut to styrofoam deeply to install my cockpit. I still can't beleive that I was able to do it.
On the other hand, my F-18 cockpit is spacious, it is like it was made to add camera etc. I got a lot of space around the camera to move it freely. But the front part of the canopy windsheild was horrible, it was not possible to see thrue it. But it was easy to remove it and install a new clear plastic sheet..
The F-18 have enough space to install all the electronic, but no access as been made under the plane, si I cutted a long hatch under the fuselage to access my electronic and wire, esc and motor
|Feb 25, 2012, 11:56 AM|
iív heard that VrFlyer is on contact with real F18 pilot to learn more...
This next project will give awsome FPV experience... you may receive
a call from army for training purpose
|Feb 26, 2012, 11:02 AM|
Joined Nov 2011
Thanks for the input. I am sure you get tons of question.......lol.
Being an Air Force veteran I have a loyality to the F-16 but man-o-man there is no deniying thoes sexy lines of the F-18. I have been looking at the composite 90mm Hobyking F-18 for my FVP-EDF project but you and your videos make the foamies seem much more apealing and I am reconsidering.
I had the revalition that it is like Hollywood.......One could put that cockpit in any kind of plane and the "feel" would be about the same through the goggles. So I guess balancing proformance, duribility, ease of build/use and economy is the order.
When I was in the Air Force I spent ALOT of time in the simulator for training. I always spent a little extra time studying how "they" could make the imersion experience so complete and I came away with my own ideas for an FPV imersion system that I think will work. You have really taken this idea I have off of the back burner and put it into motion for me.
Basically you have proven that the aerial/visual side of the equasion is possible so I have (finally) began work on the pilot imersion. It is quite challenging.......I am trying to combine the visuals (with head tracking) and a real cockpit (compleat with stick rudder and throttle) and still being able to seemlessly transition between the downlink vid and inside the cockpit (looking "inside" for switches or telemetery).
I do not want to just sit in a cockpit staring at a television screen like a cheep computer flight sim. I want to be able to move my head around like I am sitting under a canopy looking around and still be able to look down and find my gear or flap lever without fumbling around like a blind person.
The good news is I have built a visual system that is showing promise and will be testing it in stages until I get to the full cockpit imersion. The bad news is I am an electronic moron so intergrating all the electronics of the systems is slow as the learning curve is high.
When I get done it will be Portable, reliable and easy to operate. I got a ways to go but you have, and continue, to inspire me to finish.
|Mar 31, 2012, 12:57 AM|
Joined Nov 2008
I went to the BEVRC website and I noticed cameras with higher line count like 520. Is it better to get those for just a little more money. I have been following your thread and I have a few of the nano cams and a 3 channel switcher. I wanted a good main camera and I was actually just thinking about using the nano cameras but I'm not sure how good they are with light. What parameters do you follow to pic out a good cam. No real way to test over the computer so what specs do you look for? thanks
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