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Slovakia
Joined Nov 2010
851 Posts
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I also flew MultiWii with my T9X and I also did not have any problems, you just need to know how to set everything up and also do some fine tuning. Another update on FF setup. I changed PID settings and now I do not need expos on ail and ele, but rudder is still very weak, it works though. So I believe I also need to tune up PID settings. Can someone explain what are those abbreviations R_P_Stick etc? |
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United States, TX, San Antonio
Joined Feb 2007
12,740 Posts
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FF PID adjustments 101
Alek,
First set the 500 mm as your defaults using the PID utility. Is your yaw holding with good resistance? If not then increase the yaw P. Increase your yaw stick if you want more yaw stick authority. I suggest only changing one value at a time until you are sure you understand the effects of your changes. Using the PID "Debug" utility 1. Make sure your adapter is in the normal not boot mode. 2. Connect the adapter to your PC and FF. 3. Power on the FF. 4. Open up the PID utility. Make sure it is the same version as your FF firmware. 5. Set the com port to the one your PC is using for the adapter and click open. 6. Click on one of the appropriate/close default frame sizes to your model at the top left portion of the PID window. You can make changes if needed as well. A suggested method is one axis at a time one value at a time to see the effects of your change. When satisfied then duplicate the values on the other axis. See below for PID tuning recommendations. 7. Click Send to write to the FF. It will respond with a small window with ?????! to let you know it has sent the data to the FF. Notes: --The PID utility unfortunately does not read the current settings so do a screen capture or write down your changes and PID values. --The save data seems to do the same as send. --The Cal IMU will also work. Just wait as normal about 30 seconds for the green LED to go out on the FF. --I do not know what the factory defaults button does. PID tuning recommendations: *Start with the defaults from the PID utility version that matches your FF firmware! Rol*Pit_P: Increase one point at a time until you get the pitch and roll axis resistance and only one bounce to recover when the arm is test struck/upset. If you are seeing oscillations, then back off until they are gone. Rol*Pit_I: Increase until amount and strength of self-leveling is achieved. You might have to lower P if you have this set too high. It is a balance decision between the two. Rol*Pit_D: Adjust after the "P & I" to decrease repeat bounce or oscillations after a test strike/upset. R_P_Stick_P: Increase value for more pitch and roll stick speed/sensitivity. R_P_Stick_D: Like exponential. Decrease value for less pitch and roll stick sensitivity around the center. Yaw_Stick: Increase 1-2 points at a time for more yaw stick speed/sensitivity Yaw_P: Increase 1-2 points at a time for more yaw authority/hold. Yaw_D: Increase or decrease 1-2 points at a time to eliminate heading lock searching. After making PID changes, it is recommended for safety to first test your controls while the model is safely tied down. After that confidence check is satisfactory, then go fly low over soft grass to determine if the changes made a positive stability difference. Hope that helps. @ Snapper, Thanks for the English v1.24 PID app. Cheers, Jim Quadrocopter and Tricopter Mega Link Index Quote:
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Slovakia
Joined Nov 2010
851 Posts
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jesolins,
I preloaded PID app with 500 mm presets and changed Yaw settings a bit. It now responds much better, still it levels itself pretty well. So I believe roll and pitch are almost perfect, I'll try to play with them a bit though. If I am able to fine tune the Yaw, it will be great. Yaw does not respond to sticks very good. I am used to fly KK boards where Yaw is responding very well, not only quick but when released it locks to newly set heading. While this board is lazy to turn and when I release the rudder I feel like it does not lock immediately, it continues to turn for a while. But I hope I can fine tune this. And thank you for the great support!!! |
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Spain, CN
Joined Dec 2011
272 Posts
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Di anybody tried succesfully mode +?
On glb site it says that your board orientation is the right one, but in all manuals I have read orientation for x and + is the same, which is 45š different than yours. Why dont you try this orientation? See attached, texted prop directions of this picture are wrong arrrows are ok. My quad need some servicing, in a few days I could try + setup simply by changing on zns with no board orientation and test if itīs true that the ff flies in + or x simply by soft setup (as stated in the manual) |
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United States, TX, San Antonio
Joined Feb 2007
12,740 Posts
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A,
The quad would be totally wobbly and unflyable/uncontrollable if the flight controller was oriented wrong by 45 degrees. Cheers, Jim Quadrocopter and Tricopter Mega Link Index Quote:
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Increasing Yaw_P will make it quicker to respond. |
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Slovakia
Joined Nov 2010
851 Posts
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Hey - I finally managed to get four non-combustible ESCs together and just had my first test flight! Some comments:
1. Throttle response is a bit odd. I calibrated my ESCs one by one straight from the RX in the usual way. However as you push up the throttle stick the "minimum" motor speed causes my quad to very nearly become airborne. I use 1200kv motors and 8x4.5 props. It seems, unusual, but it seems to work well and gives you good motor control. 2. The Arming LED isn't one. It's a bit unnerving to see that LED go out but still have a fully armed copter. Be very careful. The only way you can be sure that the thing is disarmed is to blip the throttle. 3. Stick rates are very low. I had to set my TX to 100% throws to be controllable and then it just floats. Ideal for beginners but you'll probably want to change that. 4. Hover. Very good! Autolevel is always on, and this showed itself to be a little problematic. You can't trim out an autolevel trim issue with your TX trims, as they only affect rotation. My quad wanted to drift off to the right all the time, regardless of trim. That's the autolevel doing its job, but obviously I had calibrated it to a level that wasn't the natural flying level of my copter. I don't think that there is an autolevel trim in the GUI so to fix it you'd have to recalibrate the IMU or just make sure that model was at the right attitude when powering on. This is harder than you think. Having said that the hover was dreamy smooth and the autolevel obviously working well. I like it.5. Yaw issues. As reported by others, yaw control is iffy. It's no less responsive than roll and pitch (as in not very) but overshoots the spot you let go of and basically has not much heading hold that I could see. Considering the GUI seems to know which way the model is pointed, this is odd. Not really a problem though. 6. LVA . A bit of a problem. In my NeXtcopter code, I set my LVA to 11.00V and after a flight my analyser shows the pack to be down to 10% of capacity. With the FreeFlight board, the LVA was set to 10.8V but my analyser shows 52% remaining and 11.57V. Don't read too much into that voltage, you'll just have to compensate for now. My Quad-X is 500mm across and is based on a BlueSkyRC frame with 10mm square CF arms. KDA 2028L 1200kv motors, crappy HK SS 28A ESCs, and 8x4.5 props. 2200mAh 3S LiPo. It's a bit different to what I'm used to but I like it a lot. Can't wait to try it some more. |
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Spain.
Joined Jul 2009
302 Posts
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Quote:
The Y axis mark as the front direction? because in the picture is not clear in that. (look in the picture the arrow of the Y axis is not in the same direction than the front direction of the frame..)Im very confused with that...
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United Kingdom
Joined Nov 2008
1,758 Posts
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Quote:
Quote:
![]() You're never *quite* sure if it's dis-armed or not ![]() This is an accident just waiting to happen..... |
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United Kingdom
Joined Nov 2008
1,758 Posts
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Quote:
The way to easily work it out is that the buzzer is always orientated to the back (tail motor for + config) of the copter HTH |
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The Netherlands, LI, Venray
Joined Dec 2008
1,069 Posts
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