this morning at 7.30AM (geez, i didn't even have my coffee at that time!

) we maidened the mini bandit. Bruce deVisser was so kind and helped me out with his expert advice and his bungee.
i calculated the CG with that 25%/33% rule and first flight was with a 7x600AE pack - an awesome AUW of 14.5oz.!

the fan unit still vibrated like crazy, even with the nice rotor mod from dave morris. whatever, i was too curious and wanted to see if this thing flies...
<a href="http://www.feiermehl.com/rc/images/bandit_maiden_1.jpg"><img src="http://www.feiermehl.com/rc/images/bandit_maiden_1_tn.jpg"></a>
first launch: the bandit went off the bungee like crazy, but once it slowed down after the launch i saw there was not enough ooomph from the fan to keep the jet flying zippy. also the elevator trimming was too much up. so the jet climbed every time it gained speed, then slowed down and began to stall. so i flew it like this from one stall to another and brought it down safely after ~2 minutes. at least Bruce caught some time to make an inflight picture.
second launch: we decided to move the CG back a little and used a lighter NiMH battery pack this time. but the enormous acceleration of the bungee shot the pack from its front position all the way to the back and this messed up the CG during the launch. the plane just dropped like a dead bird directly after launch, but nothing broken. well, "a little less bungee next time."
third launch: lawn dart! two ticks down trim were apparently too much, so the bandit digged its nose with high speed into the lawn. one wing side ripped of the fuse, repairable.
<a href="http://www.feiermehl.com/rc/images/bandit_maiden_2.jpg"><img src="http://www.feiermehl.com/rc/images/bandit_maiden_2_tn.jpg"></a>
bottom line: it was fun and i am happy that it was in the air at least once, my first stick time with a jet. but several problems/variables like the CG position, fan vibrations->too little power, too high AUW, and the trimming, let the mini bandit be far away from a "zippy flying jet". there's still a lot of work/experimenting to do.
i appreciate every input for improvements.

_Jens