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I recalculated for the Wing only and I got 13.5oz/ft^2. Means I can go ahead with the project without the fear of ending up with an unflyable brick. Cheers |
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+1 on the washout, I built this one back in May last year http://www.rcgroups.com/forums/showthread.php?t=1655536 flew great, had a 64mm fan and 3s 1600mah pack, flew easily at just under half throttle nice and slow, but also could haul at WOT I built in 3/16" washout each tip. Joe |
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United Kingdom, London
Joined Dec 2010
6,207 Posts
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Washout is the Complete opposite of of what you want in an FSW, FSW's need Wash-in (negative washout, so the tips both stall at the same time dropping the nose and regaining airspeed Rather than wash out which would keep the tips flying and cause the plane to pitch up aggravating the Stall and causing an Eventual Splat!
)though FSW's Need to have a vey stiff wing (to go fast) due to aeroelasticty.. but im not sure that it comes into play at this scale.. Keenan |
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United Kingdom, London
Joined Dec 2010
6,207 Posts
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P.s Chochmah plans to use an Caseless Orx 3 axis Flight Stabilizer For this plane i have spoken to him on skype Keenan |
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I want to build and trim a model that's stable without gyros and then play around with the CG and artificial stabilization. Besides, I don't think that a gyro will magically stabilize any plane no matter how unruly it is but I have never even seen one in real life so what do I know. Cheers
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United Kingdom, London
Joined Dec 2010
6,207 Posts
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cant find the page but i remember this ...
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The scale speed is the clue of the problem.
Everything is explained here: http://www.charlesriverrc.org/articl...scalespeed.htm To summarize: Rule 1 z2 = z1/r Wingloading, z, resulting from simple downscaling. Rule 2 v2 = v1·sqrt(1/r) Velocity, v, resulting from simple downscaling. Rule 2a v2 = v1/r True scale velocity. Rule 3 w2 = w1/r4 Mass, w, required to fly at true scale speed. Rule 4 svz = z1/r2 Scale velocity wing loading, svz, resulting from Rule 3 Plus: If you want a plane to fly a the same scale speed than a plane that you take as a reference (mass w1, length L1, wing area S1), then the mass of your plane should be equal to: Rule 5: w2 = w1 x (L2/L1)² x (S2/S1) Note: If the plane is the plane of reference at the r scale reduction , then L2 = L1/r and S2 = S1/r², and we can verify that the mass is: w2 = w1 x (L1/(L1 x r))² x (S1/S1 x r²)) = w1/r4 This is the Rule 3 Hope this helps. |
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