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Bill's Rudder Rules
Confused sometimes about which way to move the rudder stick to get the desired resulting aircraft response? Would you appreciate a systematic approach to learning what to do with rudder stick so you get it right every time? I present "Bill's Rudder Rules"
* * * Preface There are consistent, unchanging rules for rudder inputs for all RC aircraft (fixed & heli) that correlate the direction of the movement of the rudder stick on your transmitter as you're facing the aircraft and the direction in which the tail/nose of the aircraft moves as a result of the stick movements. I'm sure other people have come up with this kind of thing before, but I've never seen it anywhere. Since I am a teacher by profession I try to distill such things into something that could be presented to a student for practice purposes. Therefore, I present you with: Bill's Rudder Rules: First realize that the only factors that affects what happens to an RC aircraft as a result of rudder inputs from a pilot standing on the ground are, 1) whether the aircraft is upright or inverted, and, 2) whether the aircraft is moving towards or away from the pilot. See the following: Rule Category 1) UPRIGHT 1a. aircraft moving towards pilot rudder stick moves tail in same direction as rudder stick movement 1b. aircraft moving away from pilot rudder stick moves nose in same direction as rudder stick movement Rule Category 2) INVERTED 2a. aircraft moving towards pilot rudder stick moves nose in same direction as rudder stick movement 2b. aircraft moving away from pilot rudder stick moves tail in same direction as rudder stick movement There are a related series of rules for the elevator and aileron which are easier to master because the the elevator only changes with upright/inverted and the ailerons only change with towards/away from. But the rudder changes with both upright/inverted & to/from, and therefore takes twice the skill to master. As for exercises, simply fly the plane around upright and inverted, steering only with the rudder and try to make the plane go where you want it to. Then go to (http://nsrca.us/index.php/sequences) and download the sportsman sequence and fly it in varying levels of quartering crosswind. There are related rules as well for correlating rudder stick inputs for rolls and knife edge flight:1) when rolling from upright to knife edge, rudder stick moves opposite the aileron stick, and, 2) when going from inverted to knife edge, rudder stick moves in the same direction as the aileron stick. * * * What do you think? |
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Joined Nov 2007
189 Posts
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Inverted rudder corrections drove me nuts til I learned the "look at the inboard wingtip, push the rudder stick the way you want itto go" rule.
This evolved into "look at whatever's closest to you and push the stick the way you want it to go". You're looking at the nose as the airplane is coming at you, the inboard wingtip as it passes, the tail as it's going away. I also 'push the tail' when looking at the bottom of the airplane in a vertical line, like after the roll in our 'pull, half roll, push' humpty. And always remember, when rolling out from inverted the rudder moves the same way as the ailerons. Scott |
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United States, CA, Carson
Joined Dec 2012
22 Posts
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I am new in here and also in aircraft rc.
Had hard time with the rudder during the landing especially crosswind. Mostly mixed up pn the direction. And i cane out that using rudder is an art skill ^_^. Need to practice with rudder more often till its memory in my finger. |
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"Need to practice with rudder more often till its memory in my finger. "
saab2, This is the key. When flying it is hard to follow "rules." You need to have your brain in the cockpit and fly from that perspective. Only practice does that (I proved that last year a few times). Don |
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Joined Nov 2007
189 Posts
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The purpose of the 'rules' is to help you make the right corrections while your fingers are learning to respond to your visual cues. Learning comes slow if you just fly and guess.
Also, 'rules' come in handy when you 'lock up' in the heat of competition. Sometimes you're just not sure what to do and you can fall back on them. Not as quick or smooth as automatic, but better than a guess. |
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Marietta GA.
Joined Jan 2011
324 Posts
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I wish I could get all the rules, but that hasn`t worked for me..It may work for some..I generally find if I have to think about it I`m almost always wrong...I never realized how much I needed work on rudder input inverted until I tried pattern..At this point I`m trying to fly figure 8s around the field inverted using only rudder for the most part and doing loops and keeping the the the plane parallel to the runway...Not perfect yet, but coming together...Saab, if you need to land crosswind and use the rudder which is always the case, here is a tip...Rotate your hips and point your transmitter the direction you are landing and look over your shoulder slightly. Our field is bad about the crosswind and I teach new guys this..It works...
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To clarify, I don't really use the rules when flying at the field. When flying a real airplane, for the most part, there's too much at stake to be "thinking." When I'm at the field, sometimes I do notice that what I was doing followed one of the rules, but that's about it.
When I use the rules is when practicing on the sim and when imaginary flying with my eyes closed while falling asleep. |
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United States, IL, Chicago
Joined Nov 2007
98 Posts
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How do you guys do KE rudder rules?
When I do a half-roll from upright I do opposite rudder to the ailerons that performed the roll. When I roll from inverted, I do rudder in the same direction as it took to do the roll. But this "rule" depends not on the current state of the plane but on the previous state (upright/inverted). Is there a better way? |
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I woke up this morning and it hit me that there's a simpler rudder rule (excluding rolls) that I formulated originally which is maybe easier to bring to mind in the heat of battle:
Rule Category 1) UPRIGHT Farthest [longitudinal] airframe extremity (nose or tail) moves in the same direction as the rudder stick Rule Category 2) INVERTED Nearest [longitudinal] airframe extremity (nose or tail) moves in the same direction as the rudder stick I am sorry for not expressing it this way the first time as I think this is better. bp |
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