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Old Jul 12, 2015, 12:28 PM
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New to 3D in need of a simulator.

I'm looking for a simulator that I can use my 6i transmitter to my smart TV.
Anyone know of such a setup like that?
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Old Jul 12, 2015, 10:43 PM
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Quote:
Originally Posted by Gordosoar View Post
I'm looking for a simulator that I can use my 6i transmitter to my smart TV.
Anyone know of such a setup like that?
Probably not the right thread for it, but virtually any sim can be displayed on a TV, because the computer itself - whether PC or Mac or Linux - can have its output piped out to any monitor/TV.

Or if you're asking whether the sim can run directly on the "smart" TV without needing a computer, no, I very much doubt that. Sims are code, and code is compiled to run on a particular hardware platform. With the current crop of serious sims (Phoenix, Real Flight, AccuRC...), you still need a PC or Mac or Linux box to run the actual sim application. If your TV is built atop some version of Android, there may be a few arcade-like sims that would run directly on the TV, but so far none of those are hobby-grade training tools.
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Old Jan 02, 2016, 11:03 PM
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Question on rolling harriers...

I specifically use elevator to control the turns in a rolling harrier and hold the appropriate elevator longer, on each revolution, if/when a turn is needed. Just beginning to learn rolling loops now and thought I'd ask in case doing it this way is something that is going to end up being challenging for learning new moves.

Thoughts?
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Old Jan 03, 2016, 03:34 PM
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Originally Posted by ryguy76 View Post
Question on rolling harriers...

I specifically use elevator to control the turns in a rolling harrier and hold the appropriate elevator longer, on each revolution, if/when a turn is needed. Just beginning to learn rolling loops now and thought I'd ask in case doing it this way is something that is going to end up being challenging for learning new moves.

Thoughts?
In the case of rolling left and turning right, I just delay the inputs a bit so I am just a hair behind what it takes for straight and level, this starts the airplane turning left. If you get behind just a bit too much just add more control input. Be careful though because getting behind tooooo much will cause you to get in trouble low to the ground.. I'm not sure if this is the industry standard but it works for me.
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Old Jan 03, 2016, 04:24 PM
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In the case of rolling left and turning right, I just delay the inputs a bit so I am just a hair behind what it takes for straight and level, this starts the airplane turning left. If you get behind just a bit too much just add more control input. Be careful though because getting behind tooooo much will cause you to get in trouble low to the ground.. I'm not sure if this is the industry standard but it works for me.
Are delaying all inputs of just one specific one per revolution. I jump on the up elevator early to roll right and turn left, and delay the up elevator to roll right and turn right. Just wondering if this method is wise for getting better and doing more advanced flying.
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Old Jan 03, 2016, 06:48 PM
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yup, this is just changing of timing needing to perform turns during rollers. here's the diagram that explains the same...

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Old Jan 03, 2016, 07:09 PM
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Originally Posted by ryguy76 View Post
Are delaying all inputs of just one specific one per revolution. I jump on the up elevator early to roll right and turn left, and delay the up elevator to roll right and turn right. Just wondering if this method is wise for getting better and doing more advanced flying.
KMs diagram is perfect. The stick movements are the same, the timing of them is what is adjusted.
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Old Jan 03, 2016, 08:11 PM
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yup, this is just changing of timing needing to perform turns during rollers. here's the diagram that explains the same...

Quote:
Originally Posted by JCFLYR View Post
KMs diagram is perfect. The stick movements are the same, the timing of them is what is adjusted.
Makes sense. Thanks guys. The only difference is the diagram seems to be using each quarter point in the turn where I'm limiting it to just early or late elevator inputs. Maybe I'm doing it subconsciously to the rudder too, but am not aware that I am.
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Old Mar 16, 2016, 05:12 PM
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Knife edge turns and circles

Hi Guys
I have been practicing knife edge turns/circles in RF 7.5. Even when my KE is perfectly 90 egress and flying even straight(not climbing or sinking), when I push or pull elevator to do a turn the plane loses altitude. What sort of corrections should one be applying to maintain constant altitude in KE cicrles?

Thanks.
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Old Mar 16, 2016, 05:17 PM
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Basically the added "drag" from the elevator which is acting like a rudder in KE is slowing you down.
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Old Mar 16, 2016, 05:18 PM
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Add a little throttle as you give the input. You will get used to how much with some practice.
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Old Mar 16, 2016, 05:44 PM
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Add a little throttle as you give the input. You will get used to how much with some practice.
Thanks
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Old Mar 16, 2016, 07:24 PM
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To follow up on what Tom said as you give the elevator Input you may have to let of the rudder some. Sometimes if you don't let off rudder some while giving more elevator, it could cause your plane to do a snap roll( depending on plane ) or put you in an unanticipated position.
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Old Mar 16, 2016, 10:26 PM
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Originally Posted by yesbee1 View Post
Hi Guys
I have been practicing knife edge turns/circles in RF 7.5. Even when my KE is perfectly 90 egress and flying even straight(not climbing or sinking), when I push or pull elevator to do a turn the plane loses altitude. What sort of corrections should one be applying to maintain constant altitude in KE cicrles?

Thanks.
Good KE about 2min in.....Listen to motor ...hope this helps......Throttle control all through turn,..
06 2215 Yak 39"55 Easy Flying (4 min 3 sec)
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Old Mar 17, 2016, 02:56 PM
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Quote:
Originally Posted by yesbee1 View Post
...when I push or pull elevator to do a turn the plane loses altitude. What sort of corrections should one be applying to maintain constant altitude in KE circles?
Apply the rudder.

If you're rolled right, with the right wingtip down, apply left rudder to increase your angle of attack. You may or may not have to increase throttle a little.

This is where anti-rudder coupling mixes are nice. Most planes have rudder coupling issues. They often pitch down and/or roll into the turn when you apply rudder only. Mixing in the proper amount of up elevator and adverse aileron with rudder movement eliminates that, and the plane only yaws when you apply rudder. It doesn't try to roll or dive.
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