Originally Posted by LoneWolfRC
I haven't used mixes before, but I think I understand them thanks to the Andrew Jeskey video from higher plane productions, and that they are more necessary on bipes from RCG, but I was wondering if you turn them off for 3D, or if they still work.
Mixes: they're a trim step in making a plane fly accurately. we don't want the plane rolling or yawing if we pull or push on the elevator, similarly we don't want pitching or yawing when we put in a roll input... so by the same logic we don't want the plane pitching or rolling with a yaw input
so, mix as needed, leave the mixes on all the time... it's just part of trimming a plane to fly to the inputs that you input, and nothing else.
coupling effects every maneuver with yaw input, it's just that it's most obvious when flying knife edge.