I went ahead and deleted the "debug" build configuration because I'm not going to be using a JTAG or doing any on-board debug or sim-debugging.
Once the project is checked out from the SVN, here's the project properties that need to be changed in order to setup the environment properly: Do a "Properties" on the linker script "stm32_flash.ld" that's in the main folder. Copy down the full file path to it in the Resource page. You'll need it for the next step. Open up the properties on the main project folder. C/C++ Build/Settings/Target Processor
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