Gordon
Nov 06, 2002, 12:09 PM
Table 4 - Stall Turns and Reverses
1. Stall-turn
2. Wing over
3. Chandelle (max power climbing turn through 180 deg)
4. Stall-turn from inverted flight
5. Double stall-turn
6. Stall-turn with rolls or flicks in upward or/and downward legs
7. Humpty bump: start from erect or inverted; half-roll in up leg; pull or push over.
8. Neck tie: vertical climb to just above stall speed then: right rudder, stick forward, right aileron; recover in dive. (Like a mouse running up your tie, round your neck, and back down).
9. Tail slide
10. Torque roll
1. Stall-turn
2. Wing over
3. Chandelle (max power climbing turn through 180 deg)
4. Stall-turn from inverted flight
5. Double stall-turn
6. Stall-turn with rolls or flicks in upward or/and downward legs
7. Humpty bump: start from erect or inverted; half-roll in up leg; pull or push over.
8. Neck tie: vertical climb to just above stall speed then: right rudder, stick forward, right aileron; recover in dive. (Like a mouse running up your tie, round your neck, and back down).
9. Tail slide
10. Torque roll