View Full Version : Discussion F3F TX Setup
codezilla
Jun 09, 2007, 12:14 AM
This is the topic I always wanted to ask people.
How do you guys setup your Tx for F3F ships? For example, for camber changes, do you use sliders? switches? Left slider/switch? Right slider/switch? Is there a standard that everyone uses or is it all individual thing? Also, what parameters do you change for each flight modes, and as matter of fact, how many and what flight modes do you have and setup? I guess there are launch, landing, cruise, speed...is there anything else? Are flight modes just rate changes or is there something else?
I just recently got into F3F so I'd like to know what most people do. Right now when I launch, I just put full camber and launch. Is there anything else do you guys do? How about landing mode? I don't have any special landing mode setup because I just activate my aileron/rudder mix, and deploy flaps/crow with throttle stick. What do you guys do?
Adrian
Terminator
Jun 09, 2007, 12:52 AM
Hey Adrian:
9303 user and only fly with the left slider for camber and throttle stick for butterfly ....
no dual rates.
seperate programs for same plane for MOM and f3f...
I try to KISS..
Alan
timmig
Jun 09, 2007, 01:34 AM
I use the throttle stick for flaps-- I don't use much crow-- mostly flaps for landings. My trailing edges are coupled ailerons and flaps-- with the setting changes for Normal- Speed and thermal on a three position switch. Snap flap comes on or off on another switch-- seperate from these. So-- I can launch and climb on my thermal setting-- no snap flap on-- dive in on my speed setting-- and switch to normal on the course with snap flap turned on. That's comfortable for me-- lot's of people do it differently.
FWIW
Tim
target
Jun 09, 2007, 01:37 AM
What radio do you have, Adrian?
T
codezilla
Jun 09, 2007, 03:17 AM
What radio do you have, Adrian?
T
I have an EVO 9. Is there anything else? :D (J/K Alan. JR's are cool too.)
I'm curious to find out what people are doing with all the available functions of high end tx's. For example, Alan mentioned above that he uses different programming for MOM and F3F, so how are those different? For different modes (speed, thermal, landing, launching etc...), what do you guys do?
Here's how I'm using my tx:
Camber/Reflex: left slider
Snap Flap: Left Side 3-pos Switch
Crow/Flap: Throttle (Left Y-axis)
A/E/R dual rate: Left top swith
Ail/Rud mix: Right Side 2-pos switch
Like I stated above, when I launch, I just set some camber and launch. During the race, I just turn on the A/R mix and snap flap. When landing, I just activate crow. So why do you need separate flight modes? I'm asking because I can't think of anything else, but I'm guessing there must be a reason why high end tx's have all the features, and I feel like I'm not taking advantage of them.
Thanks for the help. :)
Adrian
F3X
Jun 09, 2007, 08:42 AM
I fly the 9303.
I only turn on 3 FM but use 2.
I use Launch for some climb outs. When in launch mode the camber slider is inactive.
I use Cruise for the rest of the flight, when in cruise the camber slider is active.
I have dual rates but there are only 5-points difference between the two, I use the DR to set up the model then usually just make high and low the same or like above just 5 pilots difference.
I have used the slider on runs where I thought I needed a little more grip.
Landing: I have a sw to add or remove crow. Some slopes need crow some don't.
Typing this out sounds like a lot but basically I only flip one sw for the complete flight from launch to landing if I use the launch FM first.
One nice thing about the 9303 is you can have different set ups for different conditions easily, say a 60 second set up and a 40 second set up. The differences between the two could be: Throw one SW and have the rates, diff, and some mixes change. For F3B it is necessary for optimizing the 3 tasks. I think for F3F it's not as necessary.
Also: In landing I keep any Ail>Rud mix off when flying V-tail models. You don't need the rear end moving while you make small roll corrections, I think a lot of guys forget this and this is why you hear V-tails don't land as well as X tails. HINT: Turn off the A>R mix on Final ;)
target
Jun 09, 2007, 10:25 AM
I have my EVO set up like this:
Camber and reflex are on the left slider, with compensating elevator mixed in.
4 flight modes on the left 3-position switch "O", and the fourth on "M".
"O" up= speed. Reduced throws on elevator, and snapflap on. Racing, sport flying.
"O" mid= Cruise. No snap flap, reduced throws all around. Used in super light lift, scratching around.
"O" down= Landing. Proprtional CROW on the throttle stick, extra v-tail mixing. No snap flap. Throws to taste as needed to land.
"M" in= Normal. More ail/elevator/rud throw than all of the above, and the "O" switch still has snap flap when up, landing when down.
On the right side, the "J" switch up is rudder mixing on, down and mid is mixing off.
Two widgets on the top right give me aileron and elevator dual rates seperately.
T
chetosmachine
Jun 09, 2007, 12:06 PM
With a Jr 9XII,
F3B plane
- Flight modes actives: Launch, Cruise, Land, Thermal, Speed.
*Launch: whole TE goes down 6mm.Lots of ail->rud. Differential set so ailerons only go up. No ail->flap mixing.
*Cruise: lots of differential, ail->flaps active, dual rate set on high rates, flaps->elev (snap-flap). Buterfly not active.
*Land: butterfly on throtle stick, reverse diferential on ailerons(they only go down), no ail->flaps, some ail->rudder mix.
*Thermal: lots of differential, no ail->flaps, flaps->elevator. Some ail->rud.
Whole TE goes down 2mm (fixed). Low rates on ail and elev.
*Speed: almost no differential, high rates on everything, ail->flaps, flaps->elevator, whole TE goes up 2mm
F3F plane
almost a copy of the above, but launch mode is not active; I have different trims (i use the same plane, but different memories on the TX) but this is more upon the day.
2m plane, for F3F
The same as the big f3f plane, but the rates are very different.
I used to have proportional camber/reflex on the left side slider, but now i use fixed values with the flight modes and i can focus more on the plane and flight path rather than on the slider position.
Chets
codezilla
Jun 09, 2007, 01:30 PM
Wow, it looks like everyone just sets up differently according to his personal preferrence. I thought there would be some standard way of setting the tx up, but I guess not.
It's really great to see how everyone is doing it. I am going to experiment and try to incorporate some of the settings you guys are using and see how it works out for me.
Keep em coming!!! It's really interesting to see different setups.
Adrian
target
Jun 09, 2007, 01:34 PM
(On the EVO)
I would lean towards NOT having the camber and reflex on the slider, if I was of the mind to change now... I'd put three settings on the right 3 position widget: camber, reflex, and normal. I'd tweek the reflex and camber setting to my preference for the planes, then leave them there...
T
Wing-span
Jun 09, 2007, 02:20 PM
(On the EVO)
I would lean towards NOT having the camber and reflex on the slider, if I was of the mind to change now... I'd put three settings on the right 3 position widget: camber, reflex, and normal. I'd tweek the reflex and camber setting to my preference for the planes, then leave them there...
T
Thats what I do. I find it works fine.
target
Jun 09, 2007, 02:37 PM
I think it's simpler to use, for certain.
T
codezilla
Jun 09, 2007, 03:28 PM
I've been thinking about using switches for the camber/reflex too. Even with sliders, I tend to use max values anyways, so it may be easier to use it on a switch.
Adrian
Wing-span
Jun 09, 2007, 03:46 PM
Yeah, I find it alot simpler just on switches. During comps I don't want to be messing with sliders and settings. I want the plane adjusted and trimmed for each flight condition.
I don't use the Landing mode as labelled. I have it set set to duplicate the Cruise mode or with the tiniest bit of additional camber (1mm). The idea being to give the plane the ability to float in light or zero lift conditions without using the thermal setting and the drag that comes with it.
I 'crows' are active for all but the Launch mode.
isoaritfirst
Jun 22, 2007, 09:53 AM
MPX 4000
3 x flight modes Speed, Normal, and Thermal all on one 3 position switch.
4th mode landing (seperate switch overides all others.)
In Thermal mode, throttle becomes active as control for the camber 0 reflex to slightly greater than ideal. (useful for 'parking).
Also as throttle is applied snap flap progressivly reduces to zero and aileron to flap mix reduces to zero, can also add aileron to rudder mix to throttle control but I don't.
Dual rates are typically ironed out or have very small differences, although on one model I am experimenting with bringing in the lower value on the throttle as thermal mode advances
In speed or normal mode the throttle is inactive on the camber control , but still changes the snap and A/F mix, neeeds a bit more programming to take these out but I always race with the stick back so doesn't create a problem and can be useful for testing purposes. Speed has set reflex value, (can't fiddle with throttle when going fast)
Landing mode activates throttle for crow, snap and A/F still taken out as throttle advanced.
Volume of the snap is adjustable on a slider, and max camber can also be adjustable if needed ( can be useful if going for a winch launch) I tend to leave this set and would change the values in the program if flying flat field.
May sound complicated but is actually very simple - Everything except reflex and crow is on the throttle and when thermalling (flying slow) applying another stick axis is simple. There is no real need to ever be in 'normal ' mode.
Can't say if any of this helps - but it is amusing..
Full size practice is that gliders start their turn by applying rudder first to point the nose in the right direction and then apply the roll to follow through.
I have a yearning to try and see if this could be replicated (automatically) by a Rudder to Aileron mix and a slow applied>> controlled by the aileron stick.
Mike
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