BowerR64
Apr 02, 2007, 01:49 PM
Ive noticed this in other sims i have used in the past and car games that use controlers with control pots. When you calibrate these controlers they will somtimes jitter, even when the controler is in neutral the calibration bars will flutter. On FMS i notice this and i can see it somtimes in the model when its flying. FMS needs a "dead band" do other sims have this? a flat spot that will not make the model move when the control is fluttering?
After i calibrate the controler ill somtimes just wait and watch the little bars flutter, they are real fast and just move slightly. This should be considered as faulse inputs because no one would control that fast and short repetitive controls.
I have realrace and G2 and it did this with car controlers in those 2 sims, and ive had other car games that did this with the realrace controlers and a few other wheel type controlers i had. I had this one controler though that had analog controls but it had electronics in it that converted the signal to digital and it was rock stable and performed that good also.
After i calibrate the controler ill somtimes just wait and watch the little bars flutter, they are real fast and just move slightly. This should be considered as faulse inputs because no one would control that fast and short repetitive controls.
I have realrace and G2 and it did this with car controlers in those 2 sims, and ive had other car games that did this with the realrace controlers and a few other wheel type controlers i had. I had this one controler though that had analog controls but it had electronics in it that converted the signal to digital and it was rock stable and performed that good also.