othmanskn
Apr 11, 2006, 06:34 PM
After successfully understanding AC3D file format, I feel ready to do heavier graphic editing.
The first project is to get a heli model for a pointer which can point to coordinates. I don't need sophisticated shapes. The shapes in the controls.ac should be good enough.
I have to figure out the way models are programmed and textures used by Clearview.
Complete understanding of the inner workings of a program is the first step towards designing a better way of doing it and to debug problems that may crop up.
Nothing better than doing it the primitive ways.
The first project is to get a heli model for a pointer which can point to coordinates. I don't need sophisticated shapes. The shapes in the controls.ac should be good enough.
I have to figure out the way models are programmed and textures used by Clearview.
Complete understanding of the inner workings of a program is the first step towards designing a better way of doing it and to debug problems that may crop up.
Nothing better than doing it the primitive ways.