Hypersoniq
Jun 02, 2005, 10:30 PM
I am working on a new design based on a non-existant Playstation 2 (Ace Combat 04 & 05) plane. it has unconventional wings...
I have a few questions...
1. How do I go about determining MAC for the main wings?
2. I want to have fully articulated canards and also the rear tail surfaces (like the butterfly "V" on a YF-23... is there a rule of thumb for picking the pivot points based on the MAC?
thanks in advance for any help ;-)
I have a few questions...
1. How do I go about determining MAC for the main wings?
2. I want to have fully articulated canards and also the rear tail surfaces (like the butterfly "V" on a YF-23... is there a rule of thumb for picking the pivot points based on the MAC?
thanks in advance for any help ;-)